Innistrad: Double Feature

Innistrad: Double Feature contains 633 cards.
Released: 2022-01-28
Base set size: 534 cards.
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature - Human Knight
Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
*/4
Ambitious Farmhand
Seasoned Cathar

Ambitious Farmhand {1}{W}

Creature - Human Peasant
When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.
1/1
Card has other part: Seasoned Cathar
Seasoned Cathar
Ambitious Farmhand

Seasoned Cathar

Creature - Human Knight
(Color indicator: Seasoned Cathar is white)
Lifelink
"The cathars have taught me many things, but I will never forget the hard, honest work that first callused my hands."
3/3
Card has other part: Ambitious Farmhand
Beloved Beggar
Generous Soul

Beloved Beggar {1}{W}

Creature - Human Peasant
Disturb {4}{W}{W}
Charity is rare on Innistrad, but kindness is always repaid.
0/4
Card has other part: Generous Soul
Generous Soul
Beloved Beggar

Generous Soul

Creature - Spirit
(Color indicator: Generous Soul is white)
Flying, vigilance
If Generous Soul would be put into a graveyard from anywhere, exile it instead.
As long as evil threatens his town, the Blessed Sleep can wait.
4/4
Card has other part: Beloved Beggar
Bereaved Survivor
Dauntless Avenger

Bereaved Survivor {2}{W}

Creature - Human Peasant
When another creature you control dies, transform Bereaved Survivor.
"With Avacyn gone, I no longer knew who to pray to. Alone, I wept for a sister who would never return."
2/1
Card has other part: Dauntless Avenger
Dauntless Avenger
Bereaved Survivor

Dauntless Avenger

Creature - Human Soldier
(Color indicator: Dauntless Avenger is white)
Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
"It was Sigarda who lifted me from despair and gave me the strength to fight on."
3/2
Card has other part: Bereaved Survivor
Blessed Defiance

Blessed Defiance {W}

Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
"If I'm going, I'm taking you with me!"
Borrowed Time

Borrowed Time {2}{W}

Enchantment
When Borrowed Time enters, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
Teferi stepped calmly into the fray. Suddenly the sun paused in the sky and the werewolves' snarls froze on their faces.
Brutal Cathar
Moonrage Brute

Brutal Cathar {2}{W}

Creature - Human Soldier Werewolf
When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound
2/2
Card has other part: Moonrage Brute
Moonrage Brute
Brutal Cathar

Moonrage Brute

Creature - Werewolf
(Color indicator: Moonrage Brute is red)
First strike
Ward—Pay 3 life.
Nightbound
3/3
Card has other part: Brutal Cathar
Candlegrove Witch

Candlegrove Witch {1}{W}

Creature - Human Warlock
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.
"Like a thousand candles fighting back the darkness, we are strongest when we stand together."
2/2
Candletrap

Candletrap {W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven{2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Cathar Commando

Cathar Commando {1}{W}

Creature - Human Soldier
Flash
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
"Honorable tactics are for honorable foes. These werewolves are preying on innocent travelers. I'll stab them in the back while they sleep if I have to."
3/1
Cathar's Call

Cathar's Call {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Some cathars succumbed to despair at Avacyn's unmaking. The rest redoubled their efforts to carry out her work.
Celestus Sanctifier

Celestus Sanctifier {2}{W}

Creature - Human Cleric
If it's neither day nor night, it becomes day as Celestus Sanctifier enters.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
3/2
Chaplain of Alms
Chapel Shieldgeist

Chaplain of Alms {W}

Creature - Human Cleric
First strike
Ward {1}
Disturb {3}{W}
1/1
Card has other part: Chapel Shieldgeist
Chapel Shieldgeist
Chaplain of Alms

Chapel Shieldgeist

Creature - Spirit Cleric
(Color indicator: Chapel Shieldgeist is white)
Flying, first strike
Each creature you control has ward {1}.
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
2/1
Card has other part: Chaplain of Alms
Clarion Cathars

Clarion Cathars {3}{W}

Creature - Human Knight
When Clarion Cathars enters, create a 1/1 white Human creature token.
The sound of the trumpet is both warning and comfort: it tells of approaching danger but also reminds the village folk that someone is there to stand against it.
3/3
Curse of Silence

Curse of Silence {W}

Enchantment - Aura Curse
Enchant player
As Curse of Silence enters, choose a card name.
Spells with the chosen name enchanted player casts cost {2} more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice Curse of Silence. If you do, draw a card.
Duelcraft Trainer

Duelcraft Trainer {3}{W}

Creature - Human Soldier
First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
"It's all in the follow-through."
3/3
Related card: Protean War Engine
Enduring Angel
Angelic Enforcer

Enduring Angel {2}{W}{W}{W}

Creature - Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.
3/3
Card has other part: Angelic Enforcer
Related card: Celestial Vault
Angelic Enforcer
Enduring Angel

Angelic Enforcer

Creature - Angel
(Color indicator: Angelic Enforcer is white)
Flying
You have hexproof.
Angelic Enforcer's power and toughness are each equal to your life total.
Whenever Angelic Enforcer attacks, double your life total.
*/*
Card has other part: Enduring Angel
Related card: Celestial Vault
Fateful Absence

Fateful Absence {1}{W}

Instant
Destroy target creature or planeswalker. Its controller investigates.
Sensing a plot, Sorin raced to his grandfather's resting-crypt. But someone else had gotten there first.
Flare of Faith

Flare of Faith {1}{W}

Instant
Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
"I fell to my knees. I called out to Sigarda. And then I saw my tormentors blaze with blessed sunlight."