2893 cards found
Matter Reshaper

Matter Reshaper {2}{C}

Creature - Eldrazi
When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
Its powers are simple—mind over matter. Or rather, an immeasurable mind disassembling and reconfiguring matter.
3/2
Mausoleum Wanderer

Mausoleum Wanderer {U}

Creature - Spirit
Flying
Whenever another Spirit you control enters, this creature gets +1/+1 until end of turn.
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {X}, where X is this creature's power.
1/1
Maximum Carnage

Maximum Carnage {4}{R}

Enchantment - Saga
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add {R}{R}{R}.
III — This Saga deals 5 damage to each opponent.
Mayhem Devil

Mayhem Devil {1}{B}{R}

Creature - Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
3/3
Maze of Ith

Maze of Ith

Land
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
"Let the interlopers scurry like trapped rats until they exhaust themselves. They are no threat to us."
—Ith, High Arcanist
Maze's End

Maze's End

Land
This land enters tapped.
{T}: Add {C}.
{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest {3}{B}{G}

Legendary Creature - Insect Shaman
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
2/2
Mechtitan Core

Mechtitan Core {2}

Artifact - Vehicle
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
2/4
Related card: Experimental Pilot
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"Some defy the laws of nature. I dare nature to defy me."
2/2
Megatron, Destructive Force
Megatron, Tyrant

Megatron, Destructive Force

Legendary Artifact - Vehicle
(Color indicator: Megatron, Destructive Force is white, black, and red)
Living metal
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
4/5
Card has other part: Megatron, Tyrant
  • Transformers 12b 26b
Megatron, Tyrant
Megatron, Destructive Force

Megatron, Tyrant {3}{R}{W}{B}

Legendary Artifact Creature - Robot
More Than Meets the Eye {1}{R}{W}{B}
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.
7/5
Card has other part: Megatron, Destructive Force
  • Transformers 12a 26a
Melira, the Living Cure

Melira, the Living Cure {G}{W}

Legendary Creature - Human Scout
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.
Exile Melira: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
3/3
  • Phyrexia: All Will Be One Promos 209p 209s
  • Phyrexia: All Will Be One 209 333 469
Memnarch

Memnarch {7}

Legendary Artifact Creature - Wizard
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types.
{3}{U}: Gain control of target artifact.
In pursuit of ultimate power, he would burn his world to the ground.
4/5
Memories Returning

Memories Returning {2}{U}{U}

Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback {7}{U}{U}
Memory Lapse

Memory Lapse {1}{U}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"Where do our forgotten thoughts go? I knew once, but I can't remember."
—Director Taiva, journal entry
Related card: Apocalypse Chime
Mendicant Core, Guidelight

Mendicant Core, Guidelight {W}{U}

Legendary Artifact Creature - Robot
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines!
Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it.
*/3
Mental Misstep

Mental Misstep {U/P}

Instant
Counter target spell with mana value 1.
"Paws."
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"Today's the last day you'll fear sewer crocs, Garg. From now on, the sewer crocs will fear you."
2/2
Mephidross Vampire

Mephidross Vampire {4}{B}{B}

Creature - Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
3/4
Merciless Executioner

Merciless Executioner {2}{B}
(Ork Kommando)

Creature - Orc Warrior
When this creature enters, each player sacrifices a creature of their choice.
Kommandos differ from usual Orks. They still want to kill you. They just want to surprise you before they do it.
3/1
Meren of Clan Nel Toth

Meren of Clan Nel Toth {2}{B}{G}

Legendary Creature - Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident {U}

Creature - Merfolk
Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier.
1/1
Meriadoc Brandybuck

Meriadoc Brandybuck {1}{G}

Legendary Creature - Halfling Citizen
Whenever one or more Halflings you control attack a player, create a Food token.
2/2
  • The Lord of the Rings: Tales of Middle-earth 177 314 628 806
Merry, Esquire of Rohan

Merry, Esquire of Rohan {R}{W}

Legendary Creature - Halfling Knight
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
2/2
Mesa Enchantress

Mesa Enchantress {1}{W}{W}

Creature - Human Druid
Whenever you cast an enchantment spell, you may draw a card.
She shepherds mysteries and dust as others would a flock of sheep.
0/2
Related card: Verduran Enchantress