381 cards found
Rhystic Study

Rhystic Study {2}{U}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Friends teach what you want to know. Enemies teach what you need to know.
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Rith, the Awakener Avatar

Rith, the Awakener Avatar

Vanguard
Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
Hand size bonus: +0
Life bonus: +6
  • Magic Online Avatars 85 106
Rod of Ruin

Rod of Ruin {4}

Artifact
{3}, {T}: Rod of Ruin deals 1 damage to any target.
Rofellos

Rofellos

Vanguard
Whenever a creature you control dies, draw a card.
Gerrard's longtime friend and fellow student under the maro-sorcerer Multani, Rofellos is an excellent warrior and excellent company. Though adept at both magic and swordplay, he's far more comfortable with a flagon in his hand and a good companion at his side.
Hand size bonus: -2
Life bonus: +4
  • Vanguard Series
Rolling Earthquake

Rolling Earthquake {X}{R}

Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Royal Assassin Avatar

Royal Assassin Avatar

Vanguard
At the beginning of your upkeep, you draw a card and you lose 1 life.
Hand size bonus: -2
Life bonus: +0
  • Magic Online Avatars 38 105
Royal Falcon

Royal Falcon {1}{W}

Creature - Bird
Flying
Hunter by instinct, weapon by training.
1/1
Rumbling Slum Avatar

Rumbling Slum Avatar

Vanguard
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
Hand size bonus: +1
Life bonus: +1
  • Magic Online Avatars
Sakashima the Impostor Avatar

Sakashima the Impostor Avatar

Vanguard
{2}: Choose a creature you control. It becomes a copy of target creature except for its name.
Hand size bonus: +0
Life bonus: +1
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Scathe Zombies

Scathe Zombies {2}{B}

Creature - Zombie
"They groaned, they stirred, they all uprose,
Nor spake, nor moved their eyes;
It had been strange, even in a dream,
To have seen those dead men rise."
—Samuel Coleridge, "The Rime of the Ancient Mariner"
2/2
Scroll Rack

Scroll Rack {2}

Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Scryb Sprites

Scryb Sprites {G}

Creature - Faerie
Flying
The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.
1/1
Sea Eagle

Sea Eagle {1}{U}

Creature - Bird
Flying
Where air meets water, fish meets talon.
1/1
Selenia

Selenia

Vanguard
Creatures you control have vigilance.
Once a guardian of Crovax's estate, Selenia was freed from her magical bindings by the wealthy noble. Instead of remaining at his side, the angel chose to venture out into the world. For reasons unknown to Crovax, Selenia now serves the evil Volrath in his home realm of Rath.
Hand size bonus: +1
Life bonus: +7
  • Vanguard Series
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
4/4
Sensei's Divining Top

Sensei's Divining Top {1}

Artifact
{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
Serendib Efreet

Serendib Efreet {2}{U}

Creature - Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Summoners of efreeti remember only the power of command, never the sting of regret.
3/4
Related card: City in a Bottle
Serra

Serra

Vanguard
Creatures you control get +0/+2.
Named for a benevolent goddess at birth, Serra fulfilled the prophecy of that goddess's coming. As a planeswalker, she embodies white mana and helps whole civilizations develop while both directly and indirectly inspiring countless individuals to be steadfast and strong in the service of light.
Hand size bonus: +1
Life bonus: +1
  • Vanguard Series
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
Follow the light. In its absence, follow her.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra Angel Avatar

Serra Angel Avatar

Vanguard
Whenever you cast a spell, you gain 2 life.
Hand size bonus: +0
Life bonus: -1
  • Magic Online Avatars 1 2
Seshiro the Anointed Avatar

Seshiro the Anointed Avatar

Vanguard
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
Hand size bonus: +0
Life bonus: -1
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Sharuum the Hegemon

Sharuum the Hegemon {3}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
5/5
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Gorge

Shivan Gorge

Legendary Land
{T}: Add {C}.
{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Both forge and pyre.