"They call it the Singing City, but those eerie sounds aren't music. They worm their way into your brain until rational thought is impossible." —Yavotz, Sea Gate Expeditionary House
Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.
{2}{R}: This creature gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Reach You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types.