Zendikar Rising

Gnarlid Colony

Gnarlid Colony {1}{G}

Creature - Beast
Kicker {2}{G}
If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
Where mana flows, the gnarlids follow.
2/2
Related card: Gnarlid Colony (Alchemy)
Inscription of Abundance

Inscription of Abundance {1}{G}

Instant
Kicker {2}{G}
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Iridescent Hornbeetle

Iridescent Hornbeetle {4}{G}

Creature - Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
The hatchlings will fill the jungles of Murasa in a glittering tide.
3/4
Related card: Iridescent Hornbeetle (Alchemy)
Joraga Visionary

Joraga Visionary {3}{G}

Creature - Elf Wizard
When Joraga Visionary enters the battlefield, draw a card.
"If you only follow where the paths lead, you merely go where others have gone before you."
3/2
Kazandu Mammoth
Kazandu Valley

Kazandu Mammoth {1}{G}{G}

Creature - Elephant
Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.
"It doesn't obey me. It cooperates with me."
—Triel, Kazandu tuskcaller
3/3
Card has other part: Kazandu Valley
Kazandu Valley
Kazandu Mammoth

Kazandu Valley

Land
Kazandu Valley enters the battlefield tapped.
{T}: Add {G}.
"The elves stick to the trees. Here, where the trees welcome the sky and leave room for grazing herds—this is our land."
—Triel, Kazandu tuskcaller
Card has other part: Kazandu Mammoth
Kazandu Nectarpot

Kazandu Nectarpot {1}{G}

Creature - Insect
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
"The scythe-like forelegs are crucial for its survival, because it tastes really good and every inhabitant of Murasa knows it."
—Arhana, Kazandu trapfinder
1/3
Related card: Hinterland Chef
Kazandu Stomper

Kazandu Stomper {5}{G}

Creature - Beast
Trample
When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.
Elves revere cycles of renewal, but they prefer cycles that don't involve their homes getting smashed.
6/5
Khalni Ambush
Khalni Territory

Khalni Ambush {2}{G}

Instant
Target creature you control fights target creature you don't control.
"The difference between life and death in Ora Ondar is about three seconds of startled screaming."
—Raff Slugeater, goblin shortcutter
Card has other part: Khalni Territory
Khalni Territory
Khalni Ambush

Khalni Territory

Land
Khalni Territory enters the battlefield tapped.
{T}: Add {G}.
"If you wander into the Khalni Garden without knowing the signs of a scythecat's territory, you're not going to live long enough to learn."
—Raff Slugeater, goblin shortcutter
Card has other part: Khalni Ambush
Lotus Cobra

Lotus Cobra {1}{G}

Creature - Snake
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.
Its hood blossoms as a warning: receive your gift, but stray no closer.
2/1
Related card: Hinterland Chef
Might of Murasa

Might of Murasa {1}{G}

Instant
Kicker {2}{G}
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
The continent of Murasa is defined by irrepressible growth, both natural and otherwise.
Murasa Brute

Murasa Brute {2}{G}

Creature - Troll Warrior
Some adventuring parties are made up of old friends, their common bonds bolstering them in the face of peril. Other parties simply hire the biggest, meanest muscle they can find.
3/3
Murasa Sproutling

Murasa Sproutling {2}{G}

Creature - Plant Elemental
Kicker {1}{G}
When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
The seeds of memory grow eternal.
3/3
Nissa's Zendikon

Nissa's Zendikon {3}{G}

Enchantment - Aura
Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Oran-Rief Ooze

Oran-Rief Ooze {2}{G}

Creature - Ooze
When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
2/2
Related card: Oran-Rief Ooze (Alchemy)
Rabid Bite

Rabid Bite {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws.
Reclaim the Wastes

Reclaim the Wastes {G}

Sorcery
Kicker {3}
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Roiling Regrowth

Roiling Regrowth {2}{G}

Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
"Roots find their way through rock, and even mountains must give way to new growth."
—Nissa Revane
Scale the Heights

Scale the Heights {2}{G}

Sorcery
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
"Ever onward, ever skyward."
Scute Swarm

Scute Swarm {2}{G}

Creature - Insect
Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
"Survival rule 782: There are always more scute bugs."
—Zurdi, goblin shortcutter
1/1
Skyclave Pick-Axe

Skyclave Pick-Axe {G}

Artifact - Equipment
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {2}{G}
For use on cliffs and other faces.
Springmantle Cleric

Springmantle Cleric {4}{G}

Creature - Elf Cleric
Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Hope and courage bloom in her wake.
2/3
Strength of Solidarity

Strength of Solidarity {G}

Sorcery
Choose target creature you control. Put a +1/+1 counter on it for each creature in your party.
"This expedition doesn't succeed unless we all succeed!"
Swarm Shambler

Swarm Shambler {G}

Creature - Fungus Beast
Swarm Shambler enters the battlefield with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
{1}, {T}: Put a +1/+1 counter on Swarm Shambler.
0/0
Related card: Slimefoot, Thallid Transplant