Innistrad: Crimson Vow

Olivia, Crimson Bride

Olivia, Crimson Bride {4}{B}{R}
(Sisters of the Undead)

Legendary Creature - Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
3/4
Torens, Fist of the Angels

Torens, Fist of the Angels {1}{G}{W}
(Dr. John Seward)

Legendary Creature - Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
He seems absolutely imperturbable. I can fancy what a wonderful power he must have over his patients.
2/2
Investigator's Journal

Investigator's Journal {2}
(Harker's Journal)

Artifact - Clue
Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.
{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.
{2}, Sacrifice Investigator's Journal: Draw a card.
By Invitation Only

By Invitation Only {3}{W}{W}

Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.
Cemetery Protector

Cemetery Protector {2}{W}{W}

Creature - Human Soldier
Flash
When Cemetery Protector enters, exile a card from a graveyard.
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
3/4
Faithbound Judge
Sinner's Judgment

Faithbound Judge {1}{W}{W}

Creature - Spirit Soldier
Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb {5}{W}{W}
4/4
Card has other part: Sinner's Judgment
Sinner's Judgment
Faithbound Judge

Sinner's Judgment

Enchantment - Aura Curse
(Color indicator: Sinner's Judgment is white)
Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Card has other part: Faithbound Judge
Hallowed Haunting

Hallowed Haunting {2}{W}{W}

Enchantment
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Hopeful Initiate

Hopeful Initiate {W}

Creature - Human Warlock
Training
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
1/2
Lantern Flare

Lantern Flare {1}{W}

Instant
Cleave {X}{R}{W}
Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
Savior of Ollenbock

Savior of Ollenbock {1}{W}{W}

Creature - Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1/2
Sigarda's Summons

Sigarda's Summons {4}{W}{W}

Enchantment
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Voice of the Blessed

Voice of the Blessed {W}{W}

Creature - Spirit Cleric
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
2/2
Wedding Announcement
Wedding Festivity

Wedding Announcement {2}{W}

Enchantment
At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
Card has other part: Wedding Festivity
Wedding Festivity
Wedding Announcement

Wedding Festivity

Enchantment
(Color indicator: Wedding Festivity is white)
Creatures you control get +1/+1.
Card has other part: Wedding Announcement
Cemetery Illuminator

Cemetery Illuminator {1}{U}{U}

Creature - Spirit
Flying
Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
2/3
Consuming Tide

Consuming Tide {2}{U}{U}

Sorcery
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Dreamshackle Geist

Dreamshackle Geist {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/1
Related card: Dreamshackle Geist (Alchemy)
Hullbreaker Horror

Hullbreaker Horror {5}{U}{U}

Creature - Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7/8
Inspired Idea

Inspired Idea {2}{U}

Sorcery
Cleave {3}{U}{U}
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Mirrorhall Mimic
Ghastly Mimicry

Mirrorhall Mimic {3}{U}

Creature - Spirit
You may have Mirrorhall Mimic enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb {3}{U}{U}
0/0
Card has other part: Ghastly Mimicry
Ghastly Mimicry
Mirrorhall Mimic

Ghastly Mimicry

Enchantment - Aura
(Color indicator: Ghastly Mimicry is blue)
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mirrorhall Mimic
Necroduality

Necroduality {3}{U}

Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
Overcharged Amalgam

Overcharged Amalgam {2}{U}{U}

Creature - Zombie Horror
Flash
Flying
Exploit
When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.
3/3
Patchwork Crawler

Patchwork Crawler {1}{U}

Creature - Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on Patchwork Crawler.
Patchwork Crawler has all activated abilities of all creature cards exiled with it.
1/2