Innistrad: Crimson Vow

Cemetery Gatekeeper

Cemetery Gatekeeper {1}{R}

Creature - Vampire
First strike
When Cemetery Gatekeeper enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player.
2/1
Dominating Vampire

Dominating Vampire {1}{R}{R}

Creature - Vampire
When Dominating Vampire enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
3/3
Related card: Ominous Traveler
Falkenrath Celebrants

Falkenrath Celebrants {4}{R}

Creature - Vampire
Menace
When Falkenrath Celebrants enters, create two Blood tokens.
4/4
Olivia's Attendants

Olivia's Attendants {4}{R}{R}

Creature - Vampire
Menace
Whenever Olivia's Attendants deals damage, create that many Blood tokens.
{2}{R}: Olivia's Attendants deals 1 damage to any target.
6/6
Voldaren Epicure

Voldaren Epicure {R}

Creature - Vampire
When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token.
1/1
Anje, Maid of Dishonor

Anje, Maid of Dishonor {2}{B}{R}

Legendary Creature - Vampire
Whenever Anje, Maid of Dishonor and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn.
{2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
4/5
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When Bloodtithe Harvester enters, create a Blood token.
{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Edgar, Charmed Groom
Edgar Markov's Coffin

Edgar, Charmed Groom {2}{W}{B}

Legendary Creature - Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
4/4
Card has other part: Edgar Markov's Coffin
Edgar Markov's Coffin
Edgar, Charmed Groom

Edgar Markov's Coffin

Legendary Artifact
(Color indicator: Edgar Markov's Coffin is white and black)
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Card has other part: Edgar, Charmed Groom
Markov Purifier

Markov Purifier {1}{W}{B}

Creature - Vampire Cleric
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card.
2/3
Markov Waltzer

Markov Waltzer {2}{R}{W}

Creature - Vampire
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
1/3
Odric, Blood-Cursed

Odric, Blood-Cursed {1}{R}{W}

Legendary Creature - Vampire Soldier
When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control.
3/3
Olivia, Crimson Bride

Olivia, Crimson Bride {4}{B}{R}

Legendary Creature - Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
3/4
Runo Stromkirk
Krothuss, Lord of the Deep

Runo Stromkirk {1}{U}{B}

Legendary Creature - Vampire Cleric
Flying
When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
1/4
Card has other part: Krothuss, Lord of the Deep
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Katilda, Dawnhart Martyr
Katilda's Rising Dawn

Katilda, Dawnhart Martyr {1}{W}{W}

Legendary Creature - Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W}
*/*
Card has other part: Katilda's Rising Dawn
Katilda's Rising Dawn
Katilda, Dawnhart Martyr

Katilda's Rising Dawn

Legendary Enchantment - Aura
(Color indicator: Katilda's Rising Dawn is white)
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Card has other part: Katilda, Dawnhart Martyr
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben {1}{W}

Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
2/1
Geralf, Visionary Stitcher

Geralf, Visionary Stitcher {2}{U}

Legendary Creature - Human Wizard
Zombies you control have flying.
{U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.
1/4
Jacob Hauken, Inspector
Hauken's Insight

Jacob Hauken, Inspector {1}{U}

Legendary Creature - Human Advisor
{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector.
0/2
Card has other part: Hauken's Insight
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Toxrill, the Corrosive

Toxrill, the Corrosive {5}{B}{B}

Legendary Creature - Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
{U}{B}, Sacrifice a Slug: Draw a card.
7/7
Dorothea, Vengeful Victim
Dorothea's Retribution

Dorothea, Vengeful Victim {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U}
4/4
Card has other part: Dorothea's Retribution
Related card: Dorothea, Vengeful Victim (Alchemy)
Dorothea's Retribution
Dorothea, Vengeful Victim

Dorothea's Retribution

Enchantment - Aura
(Color indicator: Dorothea's Retribution is white and blue)
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Card has other part: Dorothea, Vengeful Victim
Related card: Dorothea's Retribution (Alchemy)
Eruth, Tormented Prophet

Eruth, Tormented Prophet {1}{U}{R}

Legendary Creature - Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
2/4