Innistrad: Crimson Vow

Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
Halana and Alena, Partners

Halana and Alena, Partners {2}{R}{G}

Legendary Creature - Human Ranger
First strike
Reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
2/3
Old Rutstein

Old Rutstein {1}{B}{G}

Legendary Creature - Human Peasant
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1/4
Runo Stromkirk
Krothuss, Lord of the Deep

Runo Stromkirk {1}{U}{B}

Legendary Creature - Vampire Cleric
Flying
When Runo Stromkirk enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.
1/4
Card has other part: Krothuss, Lord of the Deep
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Torens, Fist of the Angels

Torens, Fist of the Angels {1}{G}{W}

Legendary Creature - Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
2/2
Circle of Confinement

Circle of Confinement {1}{W}
(Van Helsing's Holy Ward)

Enchantment
When Circle of Confinement enters, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life.
Savior of Ollenbock

Savior of Ollenbock {1}{W}{W}
(Abraham Van Helsing)

Creature - Human Soldier
Training
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
1/2
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben {1}{W}
(Mina Harker)

Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
"Our dear Madam Mina is once more our teacher. Her eyes have been where we were blinded. Now we are on the track once again, and this time we may succeed."
2/1
Jacob Hauken, Inspector
Hauken's Insight

Jacob Hauken, Inspector {1}{U}
(Jonathan Harker)

Legendary Creature - Human Advisor
{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector.
0/2
Card has other part: Hauken's Insight
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight
(Harker's Obsessive Inquiry)

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Thirst for Discovery

Thirst for Discovery {2}{U}
(Search the Count's Castle)

Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
I knew he had left the castle now, and thought to use the opportunity to explore more than I had dared to do as yet.
Falkenrath Forebear

Falkenrath Forebear {2}{B}
(Dracula, Blood Immortal)

Creature - Vampire
Flying
Falkenrath Forebear can't block.
Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.
{B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
3/1
Henrika Domnathi
Henrika, Infernal Seer

Henrika Domnathi {2}{B}{B}
(The Three Weird Sisters)

Legendary Creature - Vampire
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.
1/3
Card has other part: Henrika, Infernal Seer
Henrika, Infernal Seer
Henrika Domnathi

Henrika, Infernal Seer
(Fiends of Darkest Night)

Legendary Creature - Vampire
(Color indicator: Henrika, Infernal Seer is black)
Flying, deathtouch, lifelink
{1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.
Nothing can be more dreadful than those awful women, who were—who are—waiting to suck my blood.
3/4
Card has other part: Henrika Domnathi
Innocent Traveler
Malicious Invader

Innocent Traveler {2}{B}{B}
(Lucy Westenra)

Creature - Human
At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform Innocent Traveler.
I looked at her throat just now as she lay asleep, and the tiny wounds seem not to have healed.
1/3
Card has other part: Malicious Invader
Malicious Invader
Innocent Traveler

Malicious Invader
(Lucy, Arisen Vampire)

Creature - Vampire
(Color indicator: Malicious Invader is black)
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
Van Helsing raised his lantern and drew the slide; by the concentrated light that fell on Lucy's face we could see that the lips were crimson with fresh blood.
3/3
Card has other part: Innocent Traveler
Sorin the Mirthless

Sorin the Mirthless {2}{B}{B}
(Count Dracula)

Legendary Planeswalker - Sorin
[+1]: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
[–2]: Create a 2/3 black Vampire creature token with flying and lifelink.
[–7]: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
Loyalty:
4
Voldaren Bloodcaster
Bloodbat Summoner

Voldaren Bloodcaster {1}{B}
(Dracula, Lord of Blood)

Creature - Vampire Wizard
Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token.
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
2/1
Card has other part: Bloodbat Summoner
Bloodbat Summoner
Voldaren Bloodcaster

Bloodbat Summoner
(Dracula, Lord of Bats)

Creature - Vampire Wizard
(Color indicator: Bloodbat Summoner is black)
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
"Do you mean to tell me that Lucy was bitten by such a bat . . . ?"
3/3
Card has other part: Voldaren Bloodcaster
Vampires' Vengeance

Vampires' Vengeance {2}{R}
(Mysterious Blood Illness)

Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token.
She was ghastly, chalkily pale; the red seemed to have gone even from her lips and gums, and the bones of her face stood out prominently; her breathing was painful to see or hear.
Reclusive Taxidermist

Reclusive Taxidermist {1}{G}
(Quincey Harker)

Creature - Human Druid
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
{T}: Add one mana of any color.
We want no proofs; we ask none to believe us! This boy will some day know what a brave and gallant woman his mother is.
1/2
Edgar, Charmed Groom
Edgar Markov's Coffin

Edgar, Charmed Groom {2}{W}{B}
(Dracula the Voyager)

Legendary Creature - Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
"It is in the hold, perhaps in one of those boxes. I'll unscrew them one by one and see. You work the helm."
4/4
Card has other part: Edgar Markov's Coffin
Edgar Markov's Coffin
Edgar, Charmed Groom

Edgar Markov's Coffin
(Casket of Native Earth)

Legendary Artifact
(Color indicator: Edgar Markov's Coffin is white and black)
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Card has other part: Edgar, Charmed Groom
Eruth, Tormented Prophet

Eruth, Tormented Prophet {1}{U}{R}
(Renfield, Delusional Minion)

Legendary Creature - Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
"The blood is the life! The blood is the life!"
2/4