Secret Lair Drop

Emeria, the Sky Ruin

Emeria, the Sky Ruin

Land
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W}.
Seraph Sanctuary

Seraph Sanctuary

Land
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
{T}: Add {C}.
Slip On the Ring

Slip On the Ring {1}{W}

Instant
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Related cards: The Ring The Ring Tempts You
Gandalf, Friend of the Shire

Gandalf, Friend of the Shire {3}{U}

Legendary Creature - Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.
2/4
Related cards: The Ring The Ring Tempts You
Mirror of Galadriel

Mirror of Galadriel {2}

Legendary Artifact
{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
Shire Terrace

Shire Terrace

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Syr Konrad, the Grim

Syr Konrad, the Grim {3}{B}{B}

Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
{1}{B}: Each player mills a card.
5/4
Underworld Dreams

Underworld Dreams {B}{B}{B}

Enchantment
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Waste Not

Waste Not {1}{B}

Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B}.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Nekusar, the Mindrazer

Nekusar, the Mindrazer {2}{U}{B}{R}

Legendary Creature - Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar deals 1 damage to that player.
2/4
Nemesis of Reason

Nemesis of Reason {3}{U}{B}

Creature - Leviathan Horror
Whenever this creature attacks, defending player mills ten cards.
To challenge a monster beyond perception is to challenge perception itself.
3/7
Gaea's Blessing

Gaea's Blessing {1}{G}

Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
A simple sacrifice: his heart for the world.
Twilight Prophet

Twilight Prophet {2}{B}{B}

Creature - Vampire Cleric
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
What good are eyes that cannot see truth?
2/4
Worldspine Wurm

Worldspine Wurm {8}{G}{G}{G}

Creature - Wurm
Trample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
The final foe was finality itself.
15/15
Pack Rat

Pack Rat {1}{B}

Creature - Rat
Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Create a token that's a copy of this creature.
Rats carry disease—it's why they get such sick pulls.
*/*
Shared Summons

Shared Summons {3}{G}{G}

Instant
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Join the pod. Befriend the pod. Destroy the pod.
Sylvan Offering

Sylvan Offering {X}{G}

Sorcery
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
After every duel, there is a customary post-battle comparison of splendors.
Sliver Legion

Sliver Legion {W}{U}{B}{R}{G}

Legendary Creature - Sliver
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Never meet your heroes. You might discover they're just another extension of your hive mind's consciousness.
7/7
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1