Secret Lair Drop

Shared Summons

Shared Summons {3}{G}{G}

Instant
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Join the pod. Befriend the pod. Destroy the pod.
Sylvan Offering

Sylvan Offering {X}{G}

Sorcery
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
After every duel, there is a customary post-battle comparison of splendors.
Sliver Legion

Sliver Legion {W}{U}{B}{R}{G}

Legendary Creature - Sliver
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Never meet your heroes. You might discover they're just another extension of your hive mind's consciousness.
7/7
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3
Nirkana Revenant

Nirkana Revenant {4}{B}{B}

Creature - Vampire Shade
Whenever you tap a Swamp for mana, add an additional {B}.
{B}: This creature gets +1/+1 until end of turn.
"Moooom, I told you to shut the blinds!"
4/4
Arbor Elf

Arbor Elf {G}

Creature - Elf Druid
{T}: Untap target Forest.
"Dead crowd tonight."
1/1
Terastodon

Terastodon {6}{G}{G}

Creature - Elephant
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9/9
Maelstrom Wanderer

Maelstrom Wanderer {5}{G}{U}{R}

Legendary Creature - Elemental
Creatures you control have haste.
Cascade, cascade
Not all who wander are chaotic energy monsters. Some are, though.
7/5
Ancient Amphitheater

Ancient Amphitheater

Land
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
{T}: Add {R} or {W}.
"The Giant Games are here! Who will flatten the competition and who will flatten the crowd?"
—Promotional leaflet
Auntie's Hovel

Auntie's Hovel

Land
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped.
{T}: Add {B} or {R}.
When they're feeling homesick, all the little goblins know where to go for a nice bowl of hot muck.
Gilt-Leaf Palace

Gilt-Leaf Palace

Land
As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped.
{T}: Add {B} or {G}.
Elegant, imposing, picturesque—and that's just the elves, to say nothing of their palace.
Secluded Glen

Secluded Glen

Land
As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped.
{T}: Add {U} or {B}.
Be careful when accepting an invitation to a faerie's home—you may never leave.
Wanderwine Hub

Wanderwine Hub

Land
As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {U}.
Finding success in merfolk markets is always sink or swim.
Estrid's Invocation

Estrid's Invocation {2}{U}

Enchantment
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Estrid's Invocation

Estrid's Invocation {2}{U}

Enchantment
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
"Purely enchanting. The magic will linger long after you've reached the end."
—Talion, the Kindly Lord
Steely Resolve

Steely Resolve {1}{G}

Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud.