Secret Lair Drop

Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
Where the rainbow gets its colors and the sun finds its shine.
Sakashima the Impostor

Sakashima the Impostor {2}{U}{U}

Legendary Creature - Human Rogue
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
3/1
Massacre Girl

Massacre Girl {3}{B}{B}

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"My home is Kamigawa, its people my family. Though I must admit I could get used to this."
1/2
Teysa Karlov

Teysa Karlov {2}{W}{B}

Legendary Creature - Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
The Orzhov web of power stretches farther than you might think.
2/4
Paradise Mantle

Paradise Mantle {0}

Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."
Equip {1}
Express yourself and the world will follow you anywhere.
Rashel, Fist of Torm

Rashel, Fist of Torm {2}{W}{W}
(Xenk, Paladin Unbroken)

Legendary Creature - Human Knight
Double strike
Auras you control have exalted.
2/4
Mathise, Surge Channeler

Mathise, Surge Channeler {2}{U}
(Simon, Wild Magic Sorcerer)

Legendary Creature - Human Elf Shaman
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.
1/1
Evin, Waterdeep Opportunist

Evin, Waterdeep Opportunist {3}{B}
(Forge, Neverwinter Charlatan)

Legendary Creature - Human Rogue
Menace
Ward—Sacrifice a creature.
Evin gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.
2/4
Jurin, Leading the Charge

Jurin, Leading the Charge {4}{R}{R}
(Holga, Relentless Rager)

Legendary Creature - Human Barbarian
Haste
Jurin must be blocked if able.
Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
4/6
Casal, Lurkwood Pathfinder
Casal, Pathbreaker Owlbear

Casal, Lurkwood Pathfinder {3}{G}
(Doric, Nature's Warden)

Legendary Creature - Tiefling Druid
Vigilance
When Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Whenever Casal attacks, you may pay {1}{G}. If you do, transform her.
3/3
Card has other part: Casal, Pathbreaker Owlbear
Casal, Pathbreaker Owlbear
Casal, Lurkwood Pathfinder

Casal, Pathbreaker Owlbear
(Doric, Owlbear Avenger)

Legendary Creature - Bird Bear
(Color indicator: Casal, Pathbreaker Owlbear is green)
Vigilance, trample
When this creature transforms into Casal, Pathbreaker Owlbear, other legendary creatures you control get +2/+2 and gain trample until end of turn.
At the beginning of your upkeep, transform Casal.
6/6
Card has other part: Casal, Lurkwood Pathfinder
Bohn, Beguiling Balladeer

Bohn, Beguiling Balladeer {1}{U}{R}
(Edgin, Larcenous Lutenist)

Legendary Creature - Human Bard
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Whenever you cast your second spell each turn, goad target creature an opponent controls.
3/3
Ugin, the Ineffable

Ugin, the Ineffable {6}

Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
[+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
[–3]: Destroy target permanent that's one or more colors.
Loyalty:
4
Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord {2}{B}

Legendary Planeswalker - Sorin
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
[+1]: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
[–3]: You may put a Vampire creature card from your hand onto the battlefield.
Loyalty:
4
Sarkhan, Dragonsoul

Sarkhan, Dragonsoul {4}{R}{R}

Legendary Planeswalker - Sarkhan
[+2]: Sarkhan deals 1 damage to each opponent and each creature your opponents control.
[–3]: Sarkhan deals 4 damage to target player or planeswalker.
[–9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Loyalty:
5
Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God {U}{B}{B}{B}{R}

Legendary Planeswalker - Bolas
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield.
[+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
[–3]: Destroy target creature or planeswalker.
[–8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Loyalty:
4
Braid of Fire

Braid of Fire {1}{R}

Enchantment
Cumulative upkeep—Add {R}.
The prominence danced before the shaman, a tangle of power and flame—his to unravel.
Koth of the Hammer

Koth of the Hammer {2}{R}{R}

Legendary Planeswalker - Koth
[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[–2]: Add {R} for each Mountain you control.
[–5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
Loyalty:
3
Master of the Wild Hunt

Master of the Wild Hunt {2}{G}{G}

Creature - Human Shaman
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
3/3
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
Don't fear death. Fear Karrthus.
7/7
Cleansing Nova

Cleansing Nova {3}{W}{W}

Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
An opal that holds limitless fire ... my love.
Leaving the world anew
With its cleansing embrace.
Serra the Benevolent

Serra the Benevolent {2}{W}{W}

Legendary Planeswalker - Serra
[+2]: Creatures you control with flying get +1/+1 until end of turn.
[–3]: Create a 4/4 white Angel creature token with flying and vigilance.
[–6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
Loyalty:
4
Stoneforge Mystic

Stoneforge Mystic {1}{W}

Creature - Kor Artificer
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
1/2
Muddle the Mixture

Muddle the Mixture {U}{U}

Instant
Counter target instant or sorcery spell.
Transmute {1}{U}{U}
Whatever you desire—
To MUDDLE
Or MIX...
I'm your fix.