Secret Lair Drop

Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Nekusar, the Mindrazer

Nekusar, the Mindrazer {2}{U}{B}{R}

Legendary Creature - Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player.
2/4
Nemesis of Reason

Nemesis of Reason {3}{U}{B}

Creature - Leviathan Horror
Whenever Nemesis of Reason attacks, defending player mills ten cards.
To challenge a monster beyond perception is to challenge perception itself.
3/7
Gaea's Blessing

Gaea's Blessing {1}{G}

Sorcery
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
A simple sacrifice: his heart for the world.
Twilight Prophet

Twilight Prophet {2}{B}{B}

Creature - Vampire Cleric
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
What good are eyes that cannot see truth?
2/4
Worldspine Wurm

Worldspine Wurm {8}{G}{G}{G}

Creature - Wurm
Trample
When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
The final foe was finality itself.
15/15
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Lackey

Goblin Lackey {R}

Creature - Goblin
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When Goblin Recruiter enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When Goblin Recruiter enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1/1
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3
Nirkana Revenant

Nirkana Revenant {4}{B}{B}

Creature - Vampire Shade
Whenever you tap a Swamp for mana, add an additional {B}.
{B}: Nirkana Revenant gets +1/+1 until end of turn.
"Moooom, I told you to shut the blinds!"
4/4
Arbor Elf

Arbor Elf {G}

Creature - Elf Druid
{T}: Untap target Forest.
"Dead crowd tonight."
1/1
Terastodon

Terastodon {6}{G}{G}

Creature - Elephant
When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9/9
Maelstrom Wanderer

Maelstrom Wanderer {5}{G}{U}{R}

Legendary Creature - Elemental
Creatures you control have haste.
Cascade, cascade
Not all who wander are chaotic energy monsters. Some are, though.
7/5
Estrid's Invocation

Estrid's Invocation {2}{U}

Enchantment
You may have Estrid's Invocation enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Estrid's Invocation

Estrid's Invocation {2}{U}

Enchantment
You may have Estrid's Invocation enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
"Purely enchanting. The magic will linger long after you've reached the end."
—Talion, the Kindly Lord
Steely Resolve

Steely Resolve {1}{G}

Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud.
Steely Resolve

Steely Resolve {1}{G}

Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud.
"An inspiring story filled with heroic creatures joining forces to combat a common enemy—what's not to like? This tale made me want to don my cloak, grab a longsword, and head out in search of adventure."
—ELLIVERE of the WILD COURT
Estrid, the Masked

Estrid, the Masked {1}{G}{W}{U}

Legendary Planeswalker - Estrid
[+2]: Untap each enchanted permanent you control.
[–1]: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and umbra armor.
[–7]: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards.
Estrid, the Masked can be your commander.
Loyalty:
3