Secret Lair Drop

Zaxara, the Exemplary

Zaxara, the Exemplary {1}{B}{G}{U}

Legendary Creature - Nightmare Hydra
Deathtouch
{T}: Add two mana of any one color.
Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
2/3
Gisela, the Broken Blade
Brisela, Voice of Nightmares

Gisela, the Broken Blade {2}{W}{W}

Legendary Creature - Angel Horror
Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
"My word is forever shattered."
4/3
Card has other part: Brisela, Voice of Nightmares
Related card: Bruna, the Fading Light
Bruna, the Fading Light
Brisela, Voice of Nightmares

Bruna, the Fading Light {5}{W}{W}

Legendary Creature - Angel Horror
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
"My heart is no longer my own."
5/7
Card has other part: Brisela, Voice of Nightmares
Related card: Gisela, the Broken Blade
Brisela, Voice of Nightmares
Bruna, the Fading Light
Gisela, the Broken Blade

Brisela, Voice of Nightmares

Legendary Creature - Eldrazi Angel
Flying, first strike, vigilance, lifelink
Your opponents can't cast spells with mana value 3 or less.
Flesh tears then knits anew. Bones crack, splinter, and fuse together. Two sundered bodies become one writhing mass. The one becomes Emrakul.
9/10
Card has other parts: Bruna, the Fading Light Gisela, the Broken Blade
Archangel of Thune

Archangel of Thune {3}{W}{W}

Creature - Angel
Flying
Lifelink
Whenever you gain life, put a +1/+1 counter on each creature you control.
She is a reflection of the good that lurks in the hearts of humanity.
3/4
Court of Grace

Court of Grace {2}{W}{W}

Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
For a time, she was Radiant.
Commander's Plate

Commander's Plate {1}

Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
Forged in faith. Tempered by righteousness. Proven in battle.
Angel of Finality

Angel of Finality {3}{W}

Creature - Angel
Flying
When this creature enters, exile target player's graveyard.
"Better the dead depart utterly than be enslaved."
3/4
Angel of the Ruins

Angel of the Ruins {5}{W}{W}

Artifact Creature - Angel
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2}
5/7
Arden Angel

Arden Angel {4}{W}{W}

Creature - Angel
Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.
Cast from dreams and forged in hope.
4/4
Breathkeeper Seraph

Breathkeeper Seraph {4}{W}{W}

Creature - Angel
Flying, soulbond
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
4/4
Dawnbreak Reclaimer

Dawnbreak Reclaimer {4}{W}{W}

Creature - Angel
Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
5/5
Valkyrie Harbinger

Valkyrie Harbinger {4}{W}{W}

Creature - Angel Cleric
Flying
Lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Where she flies, the Light of Starnheim shines.
4/5
Related card: Celestial Vault
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Puresteel Paladin

Puresteel Paladin {W}{W}
(Ash, Destined Survivor)

Creature - Human Knight
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
The only way to stop those possessed by the spirits of the book is through the act of bodily dismemberment.
2/2
Vanquish the Horde

Vanquish the Horde {6}{W}{W}
(Destroy the Dead)

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
"Whatever I have resurrected through this book is sure to come calling for me."
—Professor Knowby
Zombie Apocalypse

Zombie Apocalypse {3}{B}{B}{B}
(Knowby's Incantation)

Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
"Tantir-ah-mis-trobeen-ha-zar-ta
Tantir-man-ov-mis-hazen-sober.
Kanda. Kanda. Kanda."
Varina, Lich Queen

Varina, Lich Queen {1}{W}{U}{B}
(Linda, Kandarian Queen)

Legendary Creature - Zombie Wizard
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
"We're going to get you. We're going to get you. Not another peep. Time to go to sleep."
4/4
Field of the Dead

Field of the Dead
(Cabin of the Dead)

Land
This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Scream as your nightmares come true.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
1.
One day, night will come to these mountains.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
2.
Our days of idle pleasure winnow down; their sweetness doubles as their numbers dwindle.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
3.
The day draws back, the time of struggle ebbs. Sun-scarred relics lie about the land.