Secret Lair Drop

Hexdrinker

Hexdrinker {G}

Creature - Snake
Level up {1}
LEVEL 3-7
4/4
Protection from instants
LEVEL 8+
6/6
Protection from everything
2/1
Lotus Cobra

Lotus Cobra {1}{G}

Creature - Snake
Landfall — Whenever a land you control enters, add one mana of any color.
Some snakes are known for their deadly venom, swift strike, or crushing strength. Others are known for their deft handling of garden tools. Nature is beautiful.
2/1
Related card: Hinterland Chef
Seshiro the Anointed

Seshiro the Anointed {4}{G}{G}

Legendary Creature - Snake Monk
Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
Armed and dangerous.
3/4
Ice-Fang Coatl

Ice-Fang Coatl {G}{U}

Snow Creature - Snake
Flash
Flying
When Ice-Fang Coatl enters, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.
1/1
Stonecoil Serpent

Stonecoil Serpent {X}

Artifact Creature - Snake
Reach, trample, protection from multicolored
Stonecoil Serpent enters with X +1/+1 counters on it.
"Why do they call it a serpent when it's actually a snake? Serpents are usually aquatic while—"
—Tevor the Pedantic, last words
0/0
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"They say money can't buy happiness, but have you heard how loud I purr?"
3/4
Crested Sunmare

Crested Sunmare {3}{W}{W}

Creature - Horse
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Galloping past darkness and malaise, she simply says, "Neigh."
5/5
Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma {3}{G}

Legendary Creature - Bear
Creature spells you cast with power 4 or greater cost {2} less to cast.
Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
4/3
Rin and Seri, Inseparable

Rin and Seri, Inseparable {1}{R}{G}{W}

Legendary Creature - Dog Cat
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
4/4
Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
Where the rainbow gets its colors and the sun finds its shine.
Sakashima the Impostor

Sakashima the Impostor {2}{U}{U}

Legendary Creature - Human Rogue
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."
3/1
Massacre Girl

Massacre Girl {3}{B}{B}

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"My home is Kamigawa, its people my family. Though I must admit I could get used to this."
1/2
Teysa Karlov

Teysa Karlov {2}{W}{B}

Legendary Creature - Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
The Orzhov web of power stretches farther than you might think.
2/4
Paradise Mantle

Paradise Mantle {0}

Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."
Equip {1}
Express yourself and the world will follow you anywhere.
Xenk, Paladin Unbroken

Xenk, Paladin Unbroken {2}{W}{W}

Legendary Creature - Human Knight
Double strike
Auras you control have exalted.
2/4
Simon, Wild Magic Sorcerer

Simon, Wild Magic Sorcerer {2}{U}

Legendary Creature - Human Elf Shaman
Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.
1/1
Forge, Neverwinter Charlatan

Forge, Neverwinter Charlatan {3}{B}

Legendary Creature - Human Rogue
Menace
Ward—Sacrifice a creature.
Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.
2/4
Holga, Relentless Rager

Holga, Relentless Rager {4}{R}{R}

Legendary Creature - Human Barbarian
Haste
Holga, Relentless Rager must be blocked if able.
Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
4/6
Doric, Nature's Warden
Doric, Owlbear Avenger

Doric, Nature's Warden {3}{G}

Legendary Creature - Tiefling Druid
Vigilance
When Doric, Nature's Warden enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Whenever Doric attacks, you may pay {1}{G}. If you do, transform her.
3/3
Card has other part: Doric, Owlbear Avenger
Doric, Owlbear Avenger
Doric, Nature's Warden

Doric, Owlbear Avenger

Legendary Creature - Bird Bear
(Color indicator: Doric, Owlbear Avenger is green)
Vigilance, trample
When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn.
At the beginning of your upkeep, transform Doric.
6/6
Card has other part: Doric, Nature's Warden
Edgin, Larcenous Lutenist

Edgin, Larcenous Lutenist {1}{U}{R}

Legendary Creature - Human Bard
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Whenever you cast your second spell each turn, goad target creature an opponent controls.
3/3
Ugin, the Ineffable

Ugin, the Ineffable {6}

Legendary Planeswalker - Ugin
Colorless spells you cast cost {2} less to cast.
[+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
[–3]: Destroy target permanent that's one or more colors.
Loyalty:
4
Sorin, Imperious Bloodlord

Sorin, Imperious Bloodlord {2}{B}

Legendary Planeswalker - Sorin
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
[+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
[–3]: You may put a Vampire creature card from your hand onto the battlefield.
Loyalty:
4
Sarkhan, Dragonsoul

Sarkhan, Dragonsoul {4}{R}{R}

Legendary Planeswalker - Sarkhan
[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
[–3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
[–9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
Loyalty:
5