XLN Treasure Chest

XLN Treasure Chest contains 20 cards.
Released: 2017-11-24
Base set size: 10 cards.
Legion's Landing
Adanto, the First Fort

Legion's Landing {W}

Legendary Enchantment
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
"I claim this land in the name of the queen."
—Adrian Adanto of Lujio
Card has other part: Adanto, the First Fort
Adanto, the First Fort
Legion's Landing

Adanto, the First Fort

Legendary Land
{T}: Add {W}.
{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Card has other part: Legion's Landing
Search for Azcanta
Azcanta, the Sunken Ruin

Search for Azcanta {1}{U}

Legendary Enchantment
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.
The Sunken Ruin houses all the learning of a long-forgotten age.
Card has other part: Azcanta, the Sunken Ruin
Azcanta, the Sunken Ruin
Search for Azcanta

Azcanta, the Sunken Ruin

Legendary Land
{T}: Add {U}.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Card has other part: Search for Azcanta
Arguel's Blood Fast
Temple of Aclazotz

Arguel's Blood Fast {1}{B}

Legendary Enchantment
{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Arguel's vision led him into the jungles of Ixalan ...
Card has other part: Temple of Aclazotz
Related card: High Marshal Arguel
Temple of Aclazotz
Arguel's Blood Fast

Temple of Aclazotz

Legendary Land
{T}: Add {B}.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
... to the lost temple of a bat-god of night, eternal enemy to the Threefold Sun.
Card has other part: Arguel's Blood Fast
Related card: High Marshal Arguel
Vance's Blasting Cannons
Spitfire Bastion

Vance's Blasting Cannons {3}{R}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
With a broadside assault, Captain Vance carved the cliffs to form her new home.
Card has other part: Spitfire Bastion
Spitfire Bastion
Vance's Blasting Cannons

Spitfire Bastion

Legendary Land
{T}: Add {R}.
{2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.
Now instead of a ship, Ripley Vance commands a fortress.
Card has other part: Vance's Blasting Cannons
Growing Rites of Itlimoc
Itlimoc, Cradle of the Sun

Growing Rites of Itlimoc {2}{G}

Legendary Enchantment
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Card has other part: Itlimoc, Cradle of the Sun
Itlimoc, Cradle of the Sun
Growing Rites of Itlimoc

Itlimoc, Cradle of the Sun

Legendary Land
{T}: Add {G}.
{T}: Add {G} for each creature you control.
Before the Sun Empire was born, humans and merfolk joined their magic to invoke a blessing of fertility on the land.
Card has other part: Growing Rites of Itlimoc
Conqueror's Galleon
Conqueror's Foothold

Conqueror's Galleon {4}

Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4
2/10
Card has other part: Conqueror's Foothold
Conqueror's Foothold
Conqueror's Galleon

Conqueror's Foothold

Land
{T}: Add {C}.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}: Draw a card.
{6}, {T}: Return target card from your graveyard to your hand.
Card has other part: Conqueror's Galleon
Dowsing Dagger
Lost Vale

Dowsing Dagger {2}

Artifact - Equipment
When Dowsing Dagger enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.
Equip {2}
Card has other part: Lost Vale
Lost Vale
Dowsing Dagger

Lost Vale

Land
{T}: Add three mana of any one color.
The pirates had ventured into the interior for treasure. They found something far greater.
Card has other part: Dowsing Dagger
Primal Amulet
Primal Wellspring

Primal Amulet {4}

Artifact
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Card has other part: Primal Wellspring
Primal Wellspring
Primal Amulet

Primal Wellspring

Land
{T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Card has other part: Primal Amulet
Thaumatic Compass
Spires of Orazca

Thaumatic Compass {2}

Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass.
"Clearly, it indicates the aetheric azimuth of ..."
—Jace Beleren
Card has other part: Spires of Orazca
Spires of Orazca
Thaumatic Compass

Spires of Orazca

Land
{T}: Add {C}.
{T}: Untap target attacking creature an opponent controls and remove it from combat.
"... a cryptic objective."
—Jace Beleren
Card has other part: Thaumatic Compass
Treasure Map
Treasure Cove

Treasure Map {2}

Artifact
{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens.
Card has other part: Treasure Cove
Treasure Cove
Treasure Map

Treasure Cove

Land
{T}: Add {C}.
{T}, Sacrifice a Treasure: Draw a card.
Half the treasure is the glory of finding it.
Card has other part: Treasure Map