The List

Hunted Troll

Hunted Troll {2}{G}{G}

Creature - Troll Warrior
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
{G}: Regenerate this creature.
8/4
Night Soil

Night Soil {G}{G}

Enchantment
{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Some said killing the thallids only encouraged them.
Primal Vigor

Primal Vigor {4}{G}

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Oloro, Ageless Ascetic

Oloro, Ageless Ascetic {3}{W}{U}{B}

Legendary Creature - Giant Soldier
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
4/5
Eye of Doom

Eye of Doom {4}

Artifact
When this artifact enters, each player chooses a nonland permanent and puts a doom counter on it.
{2}, {T}, Sacrifice this artifact: Destroy each permanent with a doom counter on it.
Arcane Melee

Arcane Melee {4}{U}

Enchantment
Instant and sorcery spells cost {2} less to cast.
Debates between wizards are never purely academic.
Echo Mage

Echo Mage {1}{U}{U}

Creature - Human Wizard
Level up {1}{U}
LEVEL 2-3
2/4
{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
2/3
Archangel

Archangel {5}{W}{W}

Creature - Angel
Flying, vigilance
The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat.
5/5
Raven Familiar

Raven Familiar {2}{U}

Creature - Bird
Flying
Echo {2}{U}
When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2
True-Name Nemesis

True-Name Nemesis {1}{U}{U}

Creature - Merfolk Rogue
As this creature enters, choose a player.
This creature has protection from the chosen player.
3/1
Curse of Shallow Graves

Curse of Shallow Graves {2}{B}

Enchantment - Aura Curse
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.
Phyrexian Delver

Phyrexian Delver {3}{B}{B}

Creature - Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Because the dead have no will to resist.
3/2
Vile Requiem

Vile Requiem {2}{B}{B}

Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Angel of the Dire Hour

Angel of the Dire Hour {5}{W}{W}

Creature - Angel
Flash
Flying
When this creature enters, if you cast it from your hand, exile all attacking creatures.
She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.
5/4
Nahiri, the Lithomancer

Nahiri, the Lithomancer {3}{W}{W}

Legendary Planeswalker - Nahiri
[+2]: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.
[–2]: You may put an Equipment card from your hand or graveyard onto the battlefield.
[–10]: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
Nahiri, the Lithomancer can be your commander.
Loyalty:
3
Fathom Seer

Fathom Seer {1}{U}

Creature - Illusion
Morph—Return two Islands you control to their owner's hand.
When this creature is turned face up, draw two cards.
1/3
Rite of Replication

Rite of Replication {2}{U}{U}

Sorcery
Kicker {5}
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Shaper Parasite

Shaper Parasite {1}{U}{U}

Creature - Illusion
Morph {2}{U}
When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
2/3
Grave Titan

Grave Titan {4}{B}{B}

Creature - Giant
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Death in form and function.
6/6
Gray Merchant of Asphodel

Gray Merchant of Asphodel {3}{B}{B}

Creature - Zombie
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
2/4
Skeletal Scrying

Skeletal Scrying {X}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Tendrils of Corruption

Tendrils of Corruption {3}{B}

Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Darkness doesn't always send its minions to do its dirty work.
Tragic Slip

Tragic Slip {B}

Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.
Vampire Hexmage

Vampire Hexmage {B}{B}

Creature - Vampire Shaman
First strike
Sacrifice this creature: Remove all counters from target permanent.
When the blood hunt lost its thrill, she looked for less tangible means of domination.
2/1
Teferi, Temporal Archmage

Teferi, Temporal Archmage {4}{U}{U}

Legendary Planeswalker - Teferi
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
[–1]: Untap up to four target permanents.
[–10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Loyalty:
5