The List

Skullsnatcher

Skullsnatcher {1}{B}

Creature - Rat Ninja
Ninjutsu {B}
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player's graveyard.
2/1
Throat Slitter

Throat Slitter {4}{B}

Creature - Rat Ninja
Ninjutsu {2}{B}
Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.
2/2
Aura Barbs

Aura Barbs {2}{R}

Instant - Arcane
Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.
Blazing Shoal

Blazing Shoal {X}{R}{R}

Instant - Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.
Moment of Defiance

Moment of Defiance {2}{B}

Instant
Target creature gets +2/+1 and gains lifelink until end of turn.
Draw a card.
"Well? What are you waiting for? Let's not keep the buzzards waiting."
Scrapwork Rager

Scrapwork Rager {4}

Artifact Creature - Phyrexian Horror
When Scrapwork Rager enters, you draw a card and you lose 1 life.
Unearth {3}{B}
2/2
Related card: March Toward Perfection
Bitter Reunion

Bitter Reunion {1}{R}

Enchantment
When Bitter Reunion enters, you may discard a card. If you do, draw two cards.
{1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn.
The peace summit proved the grudge between Urza and Mishra could end only in blood.
Giant Cindermaw

Giant Cindermaw {2}{R}

Creature - Dinosaur Beast
Trample
Players can't gain life.
"Don't excavate too far into those canyons. I promised your parents I'd return you in one piece."
—Tocasia
4/3
Scrapwork Mutt

Scrapwork Mutt {2}

Artifact Creature - Dog
When Scrapwork Mutt enters, you may discard a card. If you do, draw a card.
Unearth {1}{R}
2/1
Argothian Opportunist

Argothian Opportunist {2}{G}

Creature - Human Scout
When Argothian Opportunist enters, create a tapped Powerstone token.
"Nature adapts. So should we."
3/2
Blanchwood Prowler

Blanchwood Prowler {1}{G}

Creature - Elemental
When Blanchwood Prowler enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler.
1/1
Bushwhack

Bushwhack {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control.
Gaea's Gift

Gaea's Gift {1}{G}

Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn.
When it came to fighting an army of trees, even Mishra's best generals were stumped.
Haywire Mite

Haywire Mite {1}

Artifact Creature - Insect
When Haywire Mite dies, you gain 2 life.
{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
"They're easy enough to squish, but they're a pain to wash out of a workbench."
—Tergel, goblin explosioneer
1/1
Related card: Haywire Mite (Alchemy)
Junkyard Genius

Junkyard Genius {1}{B}{R}

Creature - Human Artificer
When Junkyard Genius enters, create a tapped Powerstone token.
{1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste.
2/2
Brushland

Brushland

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.
"Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades."
—The Antiquities War
Tocasia's Welcome

Tocasia's Welcome {2}{W}

Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
"Your father was a dear friend to whom I owe much. He wanted me to look after you, to care for you should something happen to him."
Blood Rites

Blood Rites {3}{R}{R}

Enchantment
{1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to any target.
In war, the best leaders are open to all tactics.
Witch Hunt

Witch Hunt {4}{R}

Enchantment
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
Curse of Predation

Curse of Predation {2}{G}

Enchantment - Aura Curse
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
"Hunters feed on the fear of their prey."
—Garruk Wildspeaker
Hua Tuo, Honored Physician

Hua Tuo, Honored Physician {1}{G}{G}

Legendary Creature - Human
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
1/2
Hunted Troll

Hunted Troll {2}{G}{G}

Creature - Troll Warrior
When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
{G}: Regenerate Hunted Troll.
8/4
Night Soil

Night Soil {G}{G}

Enchantment
{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Some said killing the thallids only encouraged them.
Primal Vigor

Primal Vigor {4}{G}

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Oloro, Ageless Ascetic

Oloro, Ageless Ascetic {3}{W}{U}{B}

Legendary Creature - Giant Soldier
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.
4/5