The List

Zhur-Taa Druid

Zhur-Taa Druid {R}{G}

Creature - Human Druid
{T}: Add {G}.
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
1/1
Thopter Foundry

Thopter Foundry {W/B}{U}

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."
—Tezzeret
Akroan Horse

Akroan Horse {4}

Artifact Creature - Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
0/4
Etched Oracle

Etched Oracle {4}

Artifact Creature - Wizard
Sunburst
{1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
0/0
Gruul Signet

Gruul Signet {2}

Artifact
{1}, {T}: Add {R}{G}.
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Related card: Relics of the Rubblebelt
Orzhov Advokist

Orzhov Advokist {2}{W}

Creature - Human Advisor
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
The Orzhov care not for repentance, only repayment.
1/4
Kynaios and Tiro of Meletis

Kynaios and Tiro of Meletis {R}{G}{W}{U}

Legendary Creature - Human Soldier
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
"Look what we fought for. Look what we built together."
2/8
Treacherous Terrain

Treacherous Terrain {6}{R}{G}

Sorcery
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling {2}
Boompile

Boompile {4}

Artifact
{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
"Fuses? We have more than enough! Now . . . which one was it?"
—Flearan One-Eye, goblin engineer
Crystalline Crawler

Crystalline Crawler {4}

Artifact Creature - Construct
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
1/1
Prismatic Geoscope

Prismatic Geoscope {5}

Artifact
This artifact enters tapped.
Domain{T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Sanctum Gargoyle

Sanctum Gargoyle {3}{W}

Artifact Creature - Gargoyle
Flying
When this creature enters, you may return target artifact card from your graveyard to your hand.
As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.
2/3
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
Faerie Artisans

Faerie Artisans {3}{U}

Creature - Faerie Artificer
Flying
Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with this creature.
2/2
Propaganda

Propaganda {2}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"The cost of your opposition will be extracted from your wits."
—Nekusar, the Mindrazer
Alms Collector

Alms Collector {3}{W}

Creature - Cat Cleric
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
"There is no justice when some profit and others go without."
3/4
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Few things are truly "lost" at sea.
Drana, Kalastria Bloodchief

Drana, Kalastria Bloodchief {3}{B}{B}

Legendary Creature - Vampire Shaman
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."
4/4
Go for the Throat

Go for the Throat {1}{B}

Instant
Destroy target nonartifact creature.
Having flesh is increasingly a liability on Mirrodin.
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Farseek

Farseek {1}{G}

Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Words lie. People lie. The land tells the truth."
Related card: Concentrate
Rain of Thorns

Rain of Thorns {4}{G}{G}

Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.
When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.
Cauldron Dance

Cauldron Dance {4}{B}{R}

Instant
Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
Crosis, the Purger

Crosis, the Purger {3}{U}{B}{R}

Legendary Creature - Dragon
Flying
Whenever Crosis deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
6/6