The List

Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When this creature enters, create a Blood token.
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Traveling Minister

Traveling Minister {W}

Creature - Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Priests of the Sigardian Sect travel to the farthest reaches to spread hope and healing, even in the darkest times.
1/1
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Serpentine Ambush

Serpentine Ambush {1}{U}

Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
The merchant did guarantee the new bait would bring in something big.
Wash Away

Wash Away {U}

Instant
Cleave {1}{U}{U}
Counter target spell [that wasn't cast from its owner's hand].
"May the ocean take it"
—Nephalia expression meaning
"good riddance"
Blood Fountain

Blood Fountain {B}

Artifact
When this artifact enters, create a Blood token.
{3}{B}, {T}, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Mind Rot

Mind Rot {2}{B}

Sorcery
Target player discards two cards.
"It saddens me to lose a source of inspiration. This one seemed especially promising."
—Ashiok
Nightmare

Nightmare {5}{B}

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
*/*
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Empires rise and fall, but evil is eternal.
4/4
Falkenrath Reaver

Falkenrath Reaver {1}{R}

Creature - Vampire
"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia
2/2
Stalking Tiger

Stalking Tiger {3}{G}

Creature - Cat
This creature can't be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from danger.
3/3
Drag Under

Drag Under {2}{U}

Sorcery
Return target creature to its owner's hand.
Draw a card.
Some took to their boats to escape the unfolding nightmare. The remains of their vessels now litter the shores of Nephalia.
Spark Reaper

Spark Reaper {2}{B}

Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
"I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it."
—Kaya
2/3
Vraska's Finisher

Vraska's Finisher {2}{B}

Creature - Gorgon Assassin
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
"You might have pleaded your case with my queen earlier. Now I am here, and it is far too late."
3/2
Blindblast

Blindblast {2}{R}

Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
"Peril is in the eye of the beholder. At least, if your aim is good."
—Jaya Ballard
Bolt Bend

Bolt Bend {3}{R}

Instant
This spell costs {3} less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
"Give them everything you've got . . . and some things you don't."
—Ral Zarek
Burning Prophet

Burning Prophet {1}{R}

Creature - Human Wizard
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."
1/3
Chandra's Pyrohelix

Chandra's Pyrohelix {1}{R}

Instant
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
"Now that I've dealt with your little toys, I can focus on the real problem: you."
—Chandra Nalaar, to Dovin Baan
Honor the God-Pharaoh

Honor the God-Pharaoh {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Amass Zombies 1.
In life, they revered a diverse pantheon of gods. Now they revere only the God-Pharaoh.
Jaya, Venerated Firemage

Jaya, Venerated Firemage {4}{R}

Legendary Planeswalker - Jaya
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
[–2]: Jaya deals 2 damage to any target.
Loyalty:
5
Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin {2}{R}

Legendary Creature - Goblin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
"After the people flee, but before the enemy arrives—that's grabbin' time."
1/2
Mizzium Tank

Mizzium Tank {1}{R}{R}

Artifact - Vehicle
Trample
Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn.
Crew 1
3/2
Samut's Sprint

Samut's Sprint {R}

Instant
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Samut's war was intensely personal. Every hour she faced enemies she once loved as friends and horrors she once revered as gods.
Tibalt, Rakish Instigator

Tibalt, Rakish Instigator {2}{R}

Legendary Planeswalker - Tibalt
Your opponents can't gain life.
[–2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Loyalty:
5