The List

Pouncing Jaguar

Pouncing Jaguar {G}

Creature - Cat
Echo {G}
One pounce, she's hungry—you die quickly. Two, she's teaching her cubs—you're in for a long day.
2/2
Retaliation

Retaliation {2}{G}

Enchantment
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more.
Symbiosis

Symbiosis {1}{G}

Instant
Two target creatures each get +2/+2 until end of turn.
Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines.
Vernal Bloom

Vernal Bloom {3}{G}

Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional {G}.
Many cultures have legends of a lush, hidden paradise. The elves of Argoth had no need of such stories.
Endoskeleton

Endoskeleton {2}

Artifact
You may choose not to untap this artifact during your untap step.
{2}, {T}: Target creature gets +0/+3 for as long as this artifact remains tapped.
Mishra's Helix

Mishra's Helix {5}

Artifact
{X}, {T}: Tap X target lands.
The helix was the finest example of Mishra's campaign strategy: if he couldn't have Argoth, no one could.
Phyrexian Colossus

Phyrexian Colossus {7}

Artifact Creature - Phyrexian Golem
This creature doesn't untap during your untap step.
Pay 8 life: Untap this creature.
This creature can't be blocked except by three or more creatures.
8/8
Smokestack

Smokestack {4}

Artifact
At the beginning of your upkeep, you may put a soot counter on this artifact.
At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Urza's Armor

Urza's Armor {6}

Artifact
If a source would deal damage to you, prevent 1 of that damage.
"Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt."
—Urza
Worn Powerstone

Worn Powerstone {3}

Artifact
This artifact enters tapped.
{T}: Add {C}{C}.
Phyrexian Tower

Phyrexian Tower

Legendary Land
{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
Living metal encasing dying flesh.
Shivan Gorge

Shivan Gorge

Legendary Land
{T}: Add {C}.
{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Both forge and pyre.
Thran Quarry

Thran Quarry

Land
At the beginning of the end step, if you control no creatures, sacrifice this land.
{T}: Add one mana of any color.
Rune of Protection: Lands

Rune of Protection: Lands {1}{W}

Enchantment
{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2}
Angelic Page

Angelic Page {1}{W}

Creature - Angel Spirit
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearers.
1/1
Catastrophe

Catastrophe {4}{W}{W}

Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care."
Energy Field

Energy Field {1}{U}

Enchantment
Prevent all damage that would be dealt to you by sources you don't control.
When a card is put into your graveyard from anywhere, sacrifice this enchantment.
Pendrell Drake

Pendrell Drake {3}{U}

Creature - Drake
Flying
Cycling {2}
The mages of Tolaria found strange ways to spend their free time. Occasionally they had contests to see whose kite was eaten last.
2/3
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When this creature enters, untap up to five lands.
That the Tolarian mists parted for the drakes was warning enough to stay away.
2/3
Rescind

Rescind {1}{U}{U}

Instant
Return target permanent to its owner's hand.
Cycling {2}
Rewind

Rewind {2}{U}{U}

Instant
Counter target spell. Untap up to four lands.
"Time flows like a river. In Tolaria we practice the art of building dams."
—Barrin, master wizard
Steamflogger Boss

Steamflogger Boss {3}{R}

Creature - Goblin Rigger
Other Riggers you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
"Don't quit now, we're almost done.
Then we'll build another one!"
3/3
Cataclysm

Cataclysm {2}{W}{W}

Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
"Keep with you only this much: your mount, your blade, and your wits. The rest you can find, build, or take."
—Horse clans' wisdom
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Lizard Warrior
Haste
At the beginning of the end step, return this creature to its owner's hand.
"Some believe Sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2
Elephant Grass

Elephant Grass {G}

Enchantment
Cumulative upkeep {1}
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"How have I angered nature that she would imprison me in a labyrinth of grass?"
—Kasib ibn Naji, Letters