The List

Falkenrath Celebrants

Falkenrath Celebrants {4}{R}

Creature - Vampire
Menace
When this creature enters, create two Blood tokens.
4/4
Reckless Impulse

Reckless Impulse {1}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
A stitcher looks at their creation and sees the result of years of study and hours of toil. A devil sees a new plaything.
Voldaren Epicure

Voldaren Epicure {R}

Creature - Vampire
When this creature enters, it deals 1 damage to each opponent. Create a Blood token.
"If you're not refining your tastes, what's the point of living forever?"
1/1
Dig Up

Dig Up {G}

Sorcery
Cleave {1}{B}{B}{G}
Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
Things buried on Innistrad rarely seem to stay that way.
Laid to Rest

Laid to Rest {3}{G}

Enchantment
Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
"We are not here to mourn their loss. We are here to celebrate their lives."
—Vesna, Dawnhart witch
Massive Might

Massive Might {G}

Instant
Target creature gets +2/+2 and gains trample until end of turn.
"Run! It's coming for us! Eventually!"
—Yaster, Havengul shopkeeper
Ancient Lumberknot

Ancient Lumberknot {2}{B}{G}

Creature - Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
The soft creak of trees in the wind is not always cause for comfort.
1/4
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When this creature enters, create a Blood token.
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Traveling Minister

Traveling Minister {W}

Creature - Human Cleric
{T}: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Priests of the Sigardian Sect travel to the farthest reaches to spread hope and healing, even in the darkest times.
1/1
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Serpentine Ambush

Serpentine Ambush {1}{U}

Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
The merchant did guarantee the new bait would bring in something big.
Wash Away

Wash Away {U}

Instant
Cleave {1}{U}{U}
Counter target spell [that wasn't cast from its owner's hand].
"May the ocean take it"
—Nephalia expression meaning
"good riddance"
Blood Fountain

Blood Fountain {B}

Artifact
When this artifact enters, create a Blood token.
{3}{B}, {T}, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Mind Rot

Mind Rot {2}{B}

Sorcery
Target player discards two cards.
"It saddens me to lose a source of inspiration. This one seemed especially promising."
—Ashiok
Nightmare

Nightmare {5}{B}

Creature - Nightmare Horse
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
*/*
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Empires rise and fall, but evil is eternal.
4/4
Falkenrath Reaver

Falkenrath Reaver {1}{R}

Creature - Vampire
"Each day there are new reports of homes along Getander Pass and Hofsaddel falling to vampires of a more savage nature. I've even heard tell that Anje Falkenrath has returned. Please send whatever help you can."
—Sterin Gorn, letter to Thalia
2/2
Stalking Tiger

Stalking Tiger {3}{G}

Creature - Cat
This creature can't be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from danger.
3/3
Drag Under

Drag Under {2}{U}

Sorcery
Return target creature to its owner's hand.
Draw a card.
Some took to their boats to escape the unfolding nightmare. The remains of their vessels now litter the shores of Nephalia.
Spark Reaper

Spark Reaper {2}{B}

Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
"I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it."
—Kaya
2/3
Vraska's Finisher

Vraska's Finisher {2}{B}

Creature - Gorgon Assassin
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
"You might have pleaded your case with my queen earlier. Now I am here, and it is far too late."
3/2
Blindblast

Blindblast {2}{R}

Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn.
Draw a card.
"Peril is in the eye of the beholder. At least, if your aim is good."
—Jaya Ballard
Bolt Bend

Bolt Bend {3}{R}

Instant
This spell costs {3} less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
"Give them everything you've got . . . and some things you don't."
—Ral Zarek
Burning Prophet

Burning Prophet {1}{R}

Creature - Human Wizard
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.
"This day will end in death, but not the one you hoped for. This day will end in victory, but not the one you expected."
1/3