The List

Pedantic Learning

Pedantic Learning {U}{U}

Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1}. If you do, draw a card.
Even the trivial can inspire.
Reality Hemorrhage

Reality Hemorrhage {1}{R}

Instant
Devoid
Reality Hemorrhage deals 2 damage to any target.
Tarek could not tell whether he was losing his blood or his mind.
Boulder Salvo

Boulder Salvo {4}{R}

Sorcery
Surge {1}{R}
Boulder Salvo deals 4 damage to target creature.
"If someone claims the sky is falling, I listen."
—Yon Basrel, Oran-Rief survivalist
Cinder Hellion

Cinder Hellion {4}{R}

Creature - Hellion
Trample
When this creature enters, it deals 2 damage to target opponent or planeswalker.
Chandra used jets of flame to lure hellions into the path of oncoming Eldrazi.
4/4
Fall of the Titans

Fall of the Titans {X}{X}{R}

Instant
Surge {X}{R}
Fall of the Titans deals X damage to each of up to two targets.
As Gideon kept the brood lineages at bay, Chandra incinerated the bound Eldrazi titans.
Reckless Bushwhacker

Reckless Bushwhacker {2}{R}

Creature - Goblin Warrior Ally
Surge {1}{R}
Haste
When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
2/1
Zada's Commando

Zada's Commando {1}{R}

Creature - Goblin Archer Ally
First strike
Cohort{T}, Tap an untapped Ally you control: This creature deals 1 damage to target opponent or planeswalker.
"There's a word for someone who brings too much gear to battle: 'survivor.'"
—Zada of Slab Haven
2/1
Eldrazi Displacer

Eldrazi Displacer {2}{W}

Creature - Eldrazi
Devoid
{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control.
3/3
Elemental Uprising

Elemental Uprising {1}{G}

Instant
Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
"My heart and Zendikar's beat as one. Together we will endure."
—Nissa Revane
Nissa, Voice of Zendikar

Nissa, Voice of Zendikar {1}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Create a 0/1 green Plant creature token.
[–2]: Put a +1/+1 counter on each creature you control.
[–7]: You gain X life and draw X cards, where X is the number of lands you control.
Loyalty:
3
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Oath of Nissa

Oath of Nissa {G}

Legendary Enchantment
When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
"For the life of every plane, I will keep watch."
Pulse of Murasa

Pulse of Murasa {2}{G}

Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."
Tajuru Pathwarden

Tajuru Pathwarden {4}{G}

Creature - Elf Warrior Ally
Vigilance
Trample
"My people blazed these pathways long ago, before the Eldrazi came. We will ride them long after the Eldrazi are gone."
5/4
Zendikar Resurgent

Zendikar Resurgent {5}{G}{G}

Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever you cast a creature spell, draw a card.
Ayli, Eternal Pilgrim

Ayli, Eternal Pilgrim {W}{B}

Legendary Creature - Kor Cleric
Deathtouch
{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
2/3
Mina and Denn, Wildborn

Mina and Denn, Wildborn {2}{R}{G}

Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future.
4/4
Reflector Mage

Reflector Mage {1}{W}{U}

Creature - Human Wizard
When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
2/3
Weapons Trainer

Weapons Trainer {R}{W}

Creature - Human Soldier Ally
Other creatures you control get +1/+0 as long as you control an Equipment.
"When I'm done training you, anything will be a deadly weapon."
3/2
Bone Saw

Bone Saw {0}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1}
Once a simple tool, it—like everything else on Zendikar—has been turned into a weapon against the Eldrazi.
Mirrorpool

Mirrorpool

Land
This land enters tapped.
{T}: Add {C}.
{2}{C}, {T}, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
{4}{C}, {T}, Sacrifice this land: Create a token that's a copy of target creature you control.
Wandering Fumarole

Wandering Fumarole

Land
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Walker of the Wastes
Isolation Zone

Isolation Zone {2}{W}{W}

Enchantment
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield.
When properly aligned, hedrons become powerful tools of binding.
Kor Sky Climber

Kor Sky Climber {2}{W}

Creature - Kor Soldier Ally
{1}{W}: This creature gains flying until end of turn.
"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."
3/2