Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. When enchanted creature attacks or blocks, sacrifice this Aura.
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [–3]: Target opponent's life total becomes 10. [–7]: You control target player during that player's next turn.