The List

Paragon of Open Graves

Paragon of Open Graves {3}{B}

Creature - Skeleton Warrior
Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn.
2/2
Rotfeaster Maggot

Rotfeaster Maggot {4}{B}

Creature - Insect
When Rotfeaster Maggot enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
3/5
Shadowcloak Vampire

Shadowcloak Vampire {4}{B}

Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
"My favorite guilty pleasure? Are there innocent ones?"
4/3
Stab Wound

Stab Wound {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Related card: Perforator Crocodile
Typhoid Rats

Typhoid Rats {B}

Creature - Rat
Deathtouch
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
1/1
Act on Impulse

Act on Impulse {2}{R}

Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards.
"You don't want to know what happens after I put on the goggles."
Blastfire Bolt

Blastfire Bolt {5}{R}

Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
"Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless."
—Korig the Ruiner
Crowd's Favor

Crowd's Favor {R}

Instant
Convoke
Target creature gets +1/+0 and gains first strike until end of turn.
Forge Devil

Forge Devil {R}

Creature - Devil
When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you.
A bit of pain never hurts.
1/1
Related card: Tibalt, Wicked Tormentor
Foundry Street Denizen

Foundry Street Denizen {R}

Creature - Goblin Warrior
Whenever another red creature you control enters, Foundry Street Denizen gets +1/+0 until end of turn.
After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.
1/1
Generator Servant

Generator Servant {1}{R}

Creature - Elemental
{T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn.
2/1
Goblin Kaboomist

Goblin Kaboomist {1}{R}

Creature - Goblin Warrior
At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.
Designed by Stone Librande
1/2
Goblin Roughrider

Goblin Roughrider {2}{R}

Creature - Goblin Knight
Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that the legend of the Skrill Tamer was born.
3/2
Inferno Fist

Inferno Fist {1}{R}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +2/+0.
{R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
"I've never been above throwing the first punch."
Krenko's Enforcer

Krenko's Enforcer {1}{R}{R}

Creature - Goblin Warrior
Intimidate
He just likes to break legs. Collecting the debt is a bonus.
2/2
Miner's Bane

Miner's Bane {4}{R}{R}

Creature - Elemental
{2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn.
There are certain stones even dwarves know to leave in the earth.
6/3
Soul of Shandalar

Soul of Shandalar {4}{R}{R}

Creature - Avatar
First strike
{3}{R}{R}: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.
{3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls.
6/6
Stoke the Flames

Stoke the Flames {2}{R}{R}

Instant
Convoke
Stoke the Flames deals 4 damage to any target.
Wall of Fire

Wall of Fire {1}{R}{R}

Creature - Wall
Defender
{R}: Wall of Fire gets +1/+0 until end of turn.
Mercy is for those who keep their distance.
0/5
Ancient Silverback

Ancient Silverback {4}{G}{G}

Creature - Ape
{G}: Regenerate Ancient Silverback.
6/5
Marked by Honor

Marked by Honor {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Stand your post for duty. Stand your ground for honor.
Carnivorous Moss-Beast

Carnivorous Moss-Beast {4}{G}{G}

Creature - Plant Elemental Beast
{5}{G}{G}: Put a +1/+1 counter on Carnivorous Moss-Beast.
Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.
4/5
Gather Courage

Gather Courage {G}

Instant
Convoke
Target creature gets +2/+2 until end of turn.
Genesis Hydra

Genesis Hydra {X}{G}{G}

Creature - Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters with X +1/+1 counters on it.
Designed by George Fan
0/0
Hornet Nest

Hornet Nest {2}{G}

Creature - Insect
Defender
Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch.
0/2