The List

Gempalm Polluter

Gempalm Polluter {5}{B}

Creature - Zombie
Cycling {B}{B}
When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.
4/3
Noxious Ghoul

Noxious Ghoul {3}{B}{B}

Creature - Zombie
Whenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.
Plague and death wrapped in one convenient package.
3/3
Skinthinner

Skinthinner {1}{B}

Creature - Zombie
Morph {3}{B}{B}
When this creature is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1
Spectral Sliver

Spectral Sliver {2}{B}

Creature - Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
"Sure, I've seen agents of the Cabal here and there. Well, not here, and certainly not in any of the sliver labs. Oh dear, I've said too much."
—Apprentice researcher
2/2
Toxin Sliver

Toxin Sliver {3}{B}

Creature - Sliver
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
It doesn't need to use its venom—it just needs you to know it can.
3/3
Withered Wretch

Withered Wretch {B}{B}

Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
Once it consecrated the dead. Now it desecrates them.
2/2
Blade Sliver

Blade Sliver {2}{R}

Creature - Sliver
All Sliver creatures get +1/+0.
After breaking free from the Riptide Project, the slivers quickly adapted to life on Otaria—much to the dismay of life on Otaria.
2/2
Goblin Assassin

Goblin Assassin {3}{R}{R}

Creature - Goblin Assassin
Whenever this creature or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
The more victims he kills, the more likely he is to get the right one.
2/2
Cloudgoat Ranger

Cloudgoat Ranger {3}{W}{W}

Creature - Giant Warrior Ranger
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
3/3
Boggart Harbinger

Boggart Harbinger {2}{B}

Creature - Goblin Shaman
When this creature enters, you may search your library for a Goblin card, reveal it, then shuffle and put that card on top.
2/1
Cairn Wanderer

Cairn Wanderer {4}{B}

Creature - Shapeshifter
Changeling
As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
4/4
Crib Swap

Crib Swap {2}{W}

Kindred Instant - Shapeshifter
Changeling
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Footbottom Feast

Footbottom Feast {2}{B}

Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast.
Hunter of Eyeblights

Hunter of Eyeblights {3}{B}{B}

Creature - Elf Assassin
When this creature enters, put a +1/+1 counter on target creature you don't control.
{2}{B}, {T}: Destroy target creature with a counter on it.
Snokk ran as fast as he could, but the sound of hooves grew ever louder in his ears.
3/3
Marsh Flitter

Marsh Flitter {3}{B}

Creature - Faerie Rogue
Flying
When this creature enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
1/1
Skeletal Changeling

Skeletal Changeling {1}{B}

Creature - Shapeshifter
Changeling
{1}{B}: Regenerate this creature.
Though they lack true flesh and bone of their own, changelings imitate either with equal ease.
1/1
Changeling Berserker

Changeling Berserker {3}{R}

Creature - Shapeshifter
Changeling
Haste
Champion a creature
5/3
Fire-Belly Changeling

Fire-Belly Changeling {1}{R}

Creature - Shapeshifter
Changeling
{R}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
"My ears say it hisses. My fingers say it burns."
—Auntie Wort
1/1
Flamekin Harbinger

Flamekin Harbinger {R}

Creature - Elemental Shaman
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
1/1
Giant's Ire

Giant's Ire {3}{R}

Kindred Sorcery - Giant
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.
Glarewielder

Glarewielder {4}{R}

Creature - Elemental Shaman
Haste
When this creature enters, up to two target creatures can't block this turn.
Evoke {1}{R}
3/1
Lash Out

Lash Out {1}{R}

Instant
Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller.
Needle Drop

Needle Drop {R}

Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
—Calydd, kithkin farmer
Battlewand Oak

Battlewand Oak {2}{G}

Creature - Treefolk Warrior
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
1/3
Changeling Titan

Changeling Titan {4}{G}

Creature - Shapeshifter
Changeling
Champion a creature
7/7