Odyssey

Thermal Blast

Thermal Blast {4}{R}

Instant
Thermal Blast deals 3 damage to target creature.
Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.
Tremble

Tremble {1}{R}

Sorcery
Each player sacrifices a land.
Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war.
Volcanic Spray

Volcanic Spray {1}{R}

Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback {1}{R}
Volley of Boulders

Volley of Boulders {8}{R}

Sorcery
Volley of Boulders deals 6 damage divided as you choose among any number of targets.
Flashback {R}{R}{R}{R}{R}{R}
Whipkeeper

Whipkeeper {2}{R}{R}

Creature - Dwarf
{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.
"If you don't hit your adversaries while they're down, they might get up again."
1/1
Bearscape

Bearscape {1}{G}{G}

Enchantment
{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
"Nature is the endless dance between life and death."
—Seton, centaur druid
Beast Attack

Beast Attack {2}{G}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Flashback {2}{G}{G}{G}
Call of the Herd

Call of the Herd {2}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3}{G}
Cartographer

Cartographer {2}{G}

Creature - Human
When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.
"Finding the way once is luck. Finding the way twice takes a good map."
2/2
Chatter of the Squirrel

Chatter of the Squirrel {G}

Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G}
Chlorophant

Chlorophant {G}{G}{G}

Creature - Elemental
At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
1/1
Crashing Centaur

Crashing Centaur {4}{G}{G}

Creature - Centaur
{G}, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud.
3/4
Deep Reconnaissance

Deep Reconnaissance {2}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flashback {4}{G}
Diligent Farmhand

Diligent Farmhand {G}

Creature - Human Druid
{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
1/1
Related card: Muscle Burst
Druid Lyrist

Druid Lyrist {G}

Creature - Human Druid
{G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment.
The druids and the forest are in perfect harmony. They sing the same songs.
1/1
Druid's Call

Druid's Call {1}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Suffer the little creatures, for they may yet rise up and beat you senseless.
Elephant Ambush

Elephant Ambush {2}{G}{G}

Instant
Create a 3/3 green Elephant creature token.
Flashback {6}{G}{G}
Gorilla Titan

Gorilla Titan {3}{G}{G}

Creature - Ape
Trample
Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
"I want a banana this big!"
4/4
Ground Seal

Ground Seal {1}{G}

Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"Let all we have buried be buried forever."
—Seton, centaur druid
Holistic Wisdom

Holistic Wisdom {1}{G}{G}

Enchantment
{2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way.
Howling Gale

Howling Gale {1}{G}

Instant
Howling Gale deals 1 damage to each creature with flying and each player.
Flashback {1}{G}
Ivy Elemental

Ivy Elemental {X}{G}

Creature - Elemental
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries.
0/0
Krosan Archer

Krosan Archer {3}{G}

Creature - Centaur Archer
Reach
{G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.
2/3
Krosan Avenger

Krosan Avenger {2}{G}

Creature - Human Druid
Trample
Threshold{1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
She'd have a fearsome reputation if she left any survivors.
3/1
Krosan Beast

Krosan Beast {3}{G}

Creature - Squirrel Beast
Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
Those who see the squirrels go underground in the winter aren't ready for what emerges in the spring.
1/1