Modern Horizons 2

Abundant Harvest

Abundant Harvest {G}

Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
"Gaea knows what you need. Do you?"
Aeve, Progenitor Ooze

Aeve, Progenitor Ooze {2}{G}{G}{G}

Legendary Creature - Ooze
Storm
Aeve, Progenitor Ooze isn't legendary if it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
2/2
Bannerhide Krushok

Bannerhide Krushok {3}{G}

Creature - Beast
Trample
Reinforce 2—{1}{G}
Scavenge {5}{G}{G}
4/4
Blessed Respite

Blessed Respite {1}{G}

Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
"Water the soil with blood, if you must. Eventually it must be tilled with forgiveness."
—Greensleeves
Chatterfang, Squirrel General

Chatterfang, Squirrel General {2}{G}

Legendary Creature - Squirrel Warrior
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Chatterstorm

Chatterstorm {1}{G}

Sorcery
Create a 1/1 green Squirrel creature token.
Storm
"Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!"
—Larrel, Deep Forest hermit
Chitterspitter

Chitterspitter {2}{G}

Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.
Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Crack Open

Crack Open {2}{G}

Sorcery
Destroy target artifact or enchantment. Create a Treasure token.
What no spell or lockpick could open, the forest coaxed apart.
Deepwood Denizen

Deepwood Denizen {2}{G}

Creature - Elf Warrior
Vigilance
{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
"You didn't come all this way just to bother me, did you? Say your piece and be gone."
3/2
Duskshell Crawler

Duskshell Crawler {1}{G}

Creature - Insect
When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
They often perch on street lamps, causing the poles to buckle under their weight.
0/3
Endurance

Endurance {1}{G}{G}

Creature - Elemental Incarnation
Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Fae Offering

Fae Offering {2}{G}

Enchantment
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
"Beware the gift when you do not know the giver."
—Chulane, Teller of Tales
Flourishing Strike

Flourishing Strike {1}{G}

Instant
Choose one —
• Flourishing Strike deals 5 damage to target creature with flying.
• Target creature gets +3/+3 until end of turn.
Entwine {2}{G}
Foundation Breaker

Foundation Breaker {3}{G}

Creature - Elemental
When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.
Evoke {1}{G}
The castle finally got vengeance for enduring years of royally bad taste.
2/2
Funnel-Web Recluse

Funnel-Web Recluse {4}{G}

Creature - Spider
Reach
Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate.
It thrives on a steady diet of hastily disposed-of evidence.
3/5
Gaea's Will

Gaea's Will

Sorcery
(Color indicator: Gaea's Will is green)
Suspend 4—{G}
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Glimmer Bairn

Glimmer Bairn {G}

Creature - Ouphe
Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn.
"Tricks and treats, souls and sweets! On wooded path, whom shall we meet?"
1/2
Glinting Creeper

Glinting Creeper {4}{G}

Creature - Plant
Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
Glinting Creeper can't be blocked by creatures with power 2 or less.
Natural crystalline growths filter and refract light in dazzling displays that attract pollinators and daze predators.
0/0
Herd Baloth

Herd Baloth {3}{G}{G}

Creature - Beast
Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.
Baloth social structure is simple: the biggest one's the leader.
4/4
Ignoble Hierarch

Ignoble Hierarch {G}

Creature - Goblin Shaman
Exalted
{T}: Add {B}, {R}, or {G}.
He protects the fetid bog from light, life, and the hideous sound of laughter.
0/1
Jade Avenger

Jade Avenger {1}{G}

Creature - Frog Samurai
Bushido 2
"Froggy fighter at the gate.
Draw your sword and meet your fate."
—Traditional children's rhyme
2/2
Jewel-Eyed Cobra

Jewel-Eyed Cobra {2}{G}

Creature - Snake
Deathtouch
When Jewel-Eyed Cobra dies, create a Treasure token.
"Sure, they're worth a lot, but I'd rather survive to spend my earnings."
—Mokgar, Kalonian hunter
3/1
Orchard Strider

Orchard Strider {4}{G}{G}

Creature - Treefolk
When Orchard Strider enters the battlefield, create two Food tokens.
Basic landcycling {1}{G}
6/4
Rift Sower

Rift Sower {2}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
Suspend 2—{G}
1/3
Sanctum Weaver

Sanctum Weaver {1}{G}

Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
The arrival of spring's first flowers is a sacred occasion to Karametra's acolytes, who fill the Setessan woods with song in celebration.
0/2