Protection from black and from red When Sanctifier en-Vec enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Flash Lifelink When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.
Flying When Foul Watcher enters, surveil 1. Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn.
Suspend 3—{1}{U}{U} Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Affinity for tokens Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.