Modern Horizons 2

Academy Manufactor

Academy Manufactor {3}

Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
1/3
Diamond Lion

Diamond Lion {2}

Artifact Creature - Cat
{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
2/2
Nettlecyst

Nettlecyst {3}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Related card: Nettling Host
Sol Talisman

Sol Talisman

Artifact
Suspend 3—{1}
{T}: Add {C}{C}.
Void Mirror

Void Mirror {2}

Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Zabaz, the Glimmerwasp

Zabaz, the Glimmerwasp {1}

Legendary Artifact Creature - Insect
Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
{R}: Destroy target artifact you control.
{W}: Zabaz, the Glimmerwasp gains flying until end of turn.
0/0
Arid Mesa

Arid Mesa

Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Marsh Flats

Marsh Flats

Land
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Misty Rainforest

Misty Rainforest

Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Scalding Tarn

Scalding Tarn

Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Verdant Catacombs

Verdant Catacombs

Land
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Yavimaya, Cradle of Growth

Yavimaya, Cradle of Growth

Legendary Land
Each land is a Forest in addition to its other land types.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Sanctum Prelate

Sanctum Prelate {1}{W}{W}

Creature - Human Cleric
As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with mana value equal to the chosen number can't be cast.
"This area is off-limits to you."
2/2
Yusri, Fortune's Flame

Yusri, Fortune's Flame {1}{U}{R}

Legendary Creature - Efreet
Flying
Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
2/3