Modern Horizons 2

Vedalken Infiltrator

Vedalken Infiltrator {1}{U}

Creature - Vedalken Rogue
Vedalken Infiltrator can't be blocked.
Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts.
"An expert always keeps their tools close at hand."
1/3
Archfiend of Sorrows

Archfiend of Sorrows {5}{B}{B}

Creature - Demon
Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth {3}{B}{B}
4/5
Archon of Cruelty

Archon of Cruelty {6}{B}{B}

Creature - Archon
Flying
Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
Malice spreads on wings of tyranny.
6/6
Bone Shards

Bone Shards {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense.
Break the Ice

Break the Ice {B}{B}

Sorcery
Destroy target land that is snow or could produce {C}.
Overload {4}{B}{B}
Cabal Initiate

Cabal Initiate {1}{B}

Creature - Human Warlock
Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
"Hear our prayers, oh Shadowed One, and bless us in bloody agony."
2/1
Clattering Augur

Clattering Augur {1}{B}

Creature - Skeleton Shaman
Clattering Augur can't block.
When Clattering Augur enters the battlefield, you draw a card and you lose 1 life.
{2}{B}{B}: Return Clattering Augur from your graveyard to your hand.
1/1
Damn

Damn {B}{B}

Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W}
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Discerning Taste

Discerning Taste {2}{B}

Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
"Everyone loves a dash of crushed pixie . . . except the pixie."
Echoing Return

Echoing Return {B}

Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
A single ambition unleashes a legion of horrors.
Feast of Sanity

Feast of Sanity {3}{B}

Enchantment
Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life.
The tastiest morsels are found in the mazes of the mind.
Flay Essence

Flay Essence {1}{B}{B}

Sorcery
Exile target creature or planeswalker. You gain life equal to the number of counters on it.
"Your argument as to why I should spare you lacked substance. Now, so do you."
—Geyadrone Dihada
Gilt-Blade Prowler

Gilt-Blade Prowler {2}{B}

Creature - Human Rogue
{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
"Let's just say my people are in the business of capital acquisition and intellectual property speculation."
—Er-Miral
2/3
Grief

Grief {2}{B}{B}

Creature - Elemental Incarnation
Menace
When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Hell Mongrel

Hell Mongrel {3}{B}

Creature - Nightmare Dog
Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness {2}{B}
It feeds on shadows, fear, and blood.
4/3
Kitchen Imp

Kitchen Imp {3}{B}

Creature - Imp
Flying, haste
Madness {B}
"Order up! Ooze aspic and jellied anurid eyes!"
2/2
Legion Vanguard

Legion Vanguard {1}{B}

Creature - Vampire Soldier
{1}, Sacrifice another creature: Legion Vanguard explores.
It takes guts to be a trailblazer.
2/2
Loathsome Curator

Loathsome Curator {4}{B}

Creature - Gorgon Wizard
Exploit
Menace
When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
She collects only the choicest of deaths.
5/4
Magus of the Bridge

Magus of the Bridge {B}{B}{B}

Creature - Human Wizard
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.
"The dead know their place."
4/4
Necrogoyf

Necrogoyf {3}{B}{B}

Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B}
*/4
Necromancer's Familiar

Necromancer's Familiar {3}{B}

Creature - Bird Spirit
Flying
Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.
{B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.
3/1
Nested Shambler

Nested Shambler {B}

Creature - Zombie
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
Home is where the heart was.
1/1
Persist

Persist {1}{B}

Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
In the tight-knit doun of Mistmeadow, death is less important than duty.
Profane Tutor

Profane Tutor

Sorcery
(Color indicator: Profane Tutor is black)
Suspend 2—{1}{B}
Search your library for a card, put that card into your hand, then shuffle.