Modern Horizons 2

Batterbone

Batterbone {2}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {5}
Bottle Golems

Bottle Golems {4}

Artifact Creature - Golem
Trample
When Bottle Golems dies, you gain life equal to its power.
Reinforcements and refreshments!
3/3
Brainstone

Brainstone {1}

Artifact
{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.
One day, it might provide a flash of insight that turns the tide of battle. Meanwhile, it looks lovely on an end table.
Dermotaxi

Dermotaxi {2}

Artifact - Vehicle
Imprint — As Dermotaxi enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
0/0
Diamond Lion

Diamond Lion {2}

Artifact Creature - Cat
{T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
"The merchant asked for riches no one had ever dreamed of. The djinn, smiling, granted his wish."
—Afari, Tales
2/2
Fodder Tosser

Fodder Tosser {3}

Artifact
{T}, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.
"In event of siege, load copiously with: hot oil, cannonballs, caltrops, rubble, old swords, mess-hall leftovers, chamber pots, broken chairs, salt, cousin Furt . . ."
—Trebuchet instructions
Kaldra Compleat

Kaldra Compleat {7}

Legendary Artifact - Equipment
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip {7}
Liquimetal Torque

Liquimetal Torque {2}

Artifact
{T}: Add {C}.
{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
"Weaponized jewelry has a long and respected history."
—Ervos Trax
Monoskelion

Monoskelion {2}

Artifact Creature - Construct
Monoskelion enters with a +1/+1 counter on it.
{1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target.
An unfinished body with unfinished business.
1/1
Myr Scrapling

Myr Scrapling {1}

Artifact Creature - Myr
Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature.
"They're useful creatures, but quite replaceable. I find it best not to get too attached."
—Pontifex, elder researcher
1/1
Nettlecyst

Nettlecyst {3}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Related card: Nettling Host
Ornithopter of Paradise

Ornithopter of Paradise {2}

Artifact Creature - Thopter
Flying
{T}: Add one mana of any color.
"Through even our darkest days, we must never cease creating. Each new invention brings value to the world, be it beauty, utility, or both."
—Rashmi, aether-seer
0/2
Sanctuary Raptor

Sanctuary Raptor {3}

Artifact Creature - Bird
Flying
Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn.
The song of the Worldsoul can take on life in the most unlikely places.
2/1
Scion of Draco

Scion of Draco {12}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
4/4
Sojourner's Companion

Sojourner's Companion {7}

Artifact Creature - Salamander
Affinity for artifacts
Artifact landcycling {2}
Before Phyrexia's corruption, many of Mirrodin's creatures were more curious than cruel.
4/4
Sol Talisman

Sol Talisman

Artifact
Suspend 3—{1}
{T}: Add {C}{C}.
Steel Dromedary

Steel Dromedary {3}

Artifact Creature - Camel
Steel Dromedary enters tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
2/2
Sword of Hearth and Home

Sword of Hearth and Home {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip {2}
Tormod's Cryptkeeper

Tormod's Cryptkeeper {3}

Artifact Creature - Golem
Vigilance
{T}, Sacrifice Tormod's Cryptkeeper: Exile target player's graveyard.
It guards not a body, but a secret.
3/2
The Underworld Cookbook

The Underworld Cookbook {1}

Artifact
{T}, Discard a card: Create a Food token.
{4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.
Related card: Asmoranomardicadaistinaculdacar
Vectis Gloves

Vectis Gloves {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has artifact landwalk.
Equip {2}
Thieves love technological innovations almost as much as artificers do.
Void Mirror

Void Mirror {2}

Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
"A mirror does more than reflect reality—it shapes it."
—Niko Aris
Zabaz, the Glimmerwasp

Zabaz, the Glimmerwasp {1}

Legendary Artifact Creature - Insect
Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
{R}: Destroy target artifact you control.
{W}: Zabaz, the Glimmerwasp gains flying until end of turn.
0/0
Arid Mesa

Arid Mesa

Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Darkmoss Bridge

Darkmoss Bridge

Artifact Land
Darkmoss Bridge enters tapped.
Indestructible
{T}: Add {B} or {G}.
The path to power is forged in ruthlessness.