Mystery Booster 2

Winds of Change

Winds of Change {R}

Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Ancient Stirrings

Ancient Stirrings {G}

Sorcery
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Collected Company

Collected Company {3}{G}

Instant
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Many can stand where one would fall.
Crashing Footfalls

Crashing Footfalls

Sorcery
(Color indicator: Crashing Footfalls is green)
Suspend 4—{G}
Create two 4/4 green Rhino creature tokens with trample.
Elvish Reclaimer

Elvish Reclaimer {G}

Creature - Elf Warrior
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
{2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
1/2
Forest Bear

Forest Bear {1}{G}

Creature - Bear
2/2
Greater Good

Greater Good {2}{G}{G}

Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
"To examine the causes of life, we must first have recourse to death."
—Mary Shelley, Frankenstein
Manabond

Manabond {G}

Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Mirri's Guile

Mirri's Guile {G}

Enchantment
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Hanna was astounded. Mirri read every leaf and wisp of breeze like a book of ancient lore.
Natural Order

Natural Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
Norwood Priestess

Norwood Priestess {2}{G}{G}

Creature - Elf Druid
{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
1/1
Oath of Druids

Oath of Druids {1}{G}

Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Seeker of Skybreak

Seeker of Skybreak {1}{G}

Creature - Elf
{T}: Untap target creature.
"We shun them not for their dream but for their refusal to let such a noble dream die a noble death."
—Eladamri, Lord of Leaves
2/1
Spike Weaver

Spike Weaver {2}{G}{G}

Creature - Spike
Spike Weaver enters with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
0/0
Tinder Wall

Tinder Wall {G}

Creature - Plant Wall
Defender
Sacrifice Tinder Wall: Add {R}{R}.
{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
0/3
Aether Vial

Aether Vial {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Basalt Monolith

Basalt Monolith {3}

Artifact
Basalt Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C}.
{3}: Untap Basalt Monolith.
Engineered Explosives

Engineered Explosives {X}

Artifact
Sunburst
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.
Ensnaring Bridge

Ensnaring Bridge {3}

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
"I expected a fight, but I didn't expect it from the building itself."
—Gerrard
Erratic Portal

Erratic Portal {4}

Artifact
{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.
Goblin Charbelcher

Goblin Charbelcher {4}

Artifact
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Grafdigger's Cage

Grafdigger's Cage {1}

Artifact
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Grinding Station

Grinding Station {2}

Artifact
{T}, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters, you may untap Grinding Station.
Krark-Clan Ironworks

Krark-Clan Ironworks {4}

Artifact
Sacrifice an artifact: Add {C}{C}.
All the junk, refuse, and offal of the Krark Clan is diligently collected, melted down, and made into more junk, refuse, and offal.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.