Mystery Booster 2

Umbral Mantle

Umbral Mantle {3}

Artifact - Equipment
Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn."
Equip {0}
It harnesses the power of night in a land where daylight fears to show itself.
Arcane Lighthouse

Arcane Lighthouse

Land
{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Ash Barrens

Ash Barrens

Land
{T}: Add {C}.
Basic landcycling {1}
Basilisk Gate

Basilisk Gate

Land - Gate
{T}: Add {C}.
{2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
The eastern passage into the city is filled with reminders that the patriars are literally looking down on you.
Bojuka Bog

Bojuka Bog

Land
Bojuka Bog enters tapped.
When Bojuka Bog enters, exile target player's graveyard.
{T}: Add {B}.
Cabal Coffers

Cabal Coffers

Land
{2}, {T}: Add {B} for each Swamp you control.
Deep within the Cabal's vault, the Mirari pulsed like a dead sun—and its darkness radiated across Otaria.
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper.
Dryad Arbor

Dryad Arbor

Land Creature - Forest Dryad
(Color indicator: Dryad Arbor is green)
({T}: Add {G}.)
1/1
Ghost Quarter

Ghost Quarter

Land
{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Where wasted life cries out to be reborn.
Mystic Sanctuary

Mystic Sanctuary

Land - Island
({T}: Add {U}.)
Mystic Sanctuary enters tapped unless you control three or more other Islands.
When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Reliquary Tower

Reliquary Tower

Land
You have no maximum hand size.
{T}: Add {C}.
When the aven scouts located the tower in Esper, the Knights of the Reliquary set off on a righteous crusade to recover their lost treasures.
Tarnished Citadel

Tarnished Citadel

Land
{T}: Add {C}.
{T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Urza's Saga

Urza's Saga

Enchantment Land - Urza's Saga
I — Urza's Saga gains "{T}: Add {C}."
II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.
"The land promises nothing and keeps its promise."
—Oracle en-Vec
Related card: Moira Brown, Guide Author
Snow-Covered Plains

Snow-Covered Plains

Basic Snow Land - Plains
({T}: Add {W}.)
Snow-Covered Island

Snow-Covered Island

Basic Snow Land - Island
({T}: Add {U}.)
Snow-Covered Swamp

Snow-Covered Swamp

Basic Snow Land - Swamp
({T}: Add {B}.)
Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land - Mountain
({T}: Add {R}.)
Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)
Snow-Covered Wastes

Snow-Covered Wastes

Basic Snow Land
{T}: Add {C}.
Future Sight

Future Sight {2}{U}{U}{U}

Enchantment
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
"My past holds only pain and loss. I will conquer it by creating the perfect future."
—Ixidor, reality sculptor
Hoodwink

Hoodwink {1}{U}

Instant
Return target artifact, enchantment, or land to its owner's hand.
Hullbreacher

Hullbreacher {2}{U}

Creature - Merfolk Pirate
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token.
"I don't need a map to find riches."
3/2
Lifetap

Lifetap {U}{U}

Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Keep a green tree in your heart and perhaps the singing bird will come.
—Chinese proverb