Tales of Middle-earth Commander

Urborg, Tomb of Yawgmoth

Urborg, Tomb of Yawgmoth
(The Dead Marshes)

Legendary Land
Each land is a Swamp in addition to its other land types.
"All dead, all rotten. Elves and Men and Orcs. There was a great battle here long ago, yes."
—Gollum
Wasteland

Wasteland
(Valley of Gorgoroth)

Land
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target nonbasic land.
"But I am going to Mordor," said Frodo.
"I know that well enough," said Sam. "Of course you are. And I'm coming with you."
Related card: Moira Brown, Guide Author
Yavimaya, Cradle of Growth

Yavimaya, Cradle of Growth
(Fangorn Forest)

Legendary Land
Each land is a Forest in addition to its other land types.
Pippin thought he saw groves of trees moving. Could it be that the trees of Fangorn were awake, and the forest was rising, marching over the hills to war?
The Great Henge

The Great Henge {7}{G}{G}
(The Party Tree)

Legendary Artifact
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{T}: Add {G}{G}. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
The Great Henge

The Great Henge {7}{G}{G}
(The Party Tree)

Legendary Artifact
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{T}: Add {G}{G}. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Cloudstone Curio

Cloudstone Curio {3}
(Elessar, the Elfstone)

Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Aragorn took the green stone and held it up, and there came a green fire from his hand.
Cloudstone Curio

Cloudstone Curio {3}
(Elessar, the Elfstone)

Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Aragorn took the green stone and held it up, and there came a green fire from his hand.
Ensnaring Bridge

Ensnaring Bridge {3}
(Bridge of Khazad-dûm)

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
The way out lay across a slender bridge of stone. It was an ancient defense of the Dwarves that could only be traversed in single file.
Ensnaring Bridge

Ensnaring Bridge {3}
(Bridge of Khazad-dûm)

Artifact
Creatures with power greater than the number of cards in your hand can't attack.
The way out lay across a slender bridge of stone. It was an ancient defense of the Dwarves that could only be traversed in single file.
The Ozolith

The Ozolith {1}
(Argonath, Pillars of the Kings)

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
The Ozolith

The Ozolith {1}
(Argonath, Pillars of the Kings)

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Rings of Brighthearth

Rings of Brighthearth {3}
(Three Rings for the Elven-Kings)

Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
All that has been wrought by those who wield the Three will turn to their undoing, and their minds and hearts will become revealed to Sauron, if he regains the One.
Rings of Brighthearth

Rings of Brighthearth {3}
(Three Rings for the Elven-Kings)

Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
All that has been wrought by those who wield the Three will turn to their undoing, and their minds and hearts will become revealed to Sauron, if he regains the One.
Shadowspear

Shadowspear {1}
(Morgul-Knife)

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip {2}
"Few now have the skill in healing to match such evil weapons."
—Strider
Shadowspear

Shadowspear {1}
(Murgul-Knife)

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip {2}
"Few now have the skill in healing to match such evil weapons."
—Strider
Sword of Hearth and Home

Sword of Hearth and Home {3}
(Herugrim, Sword of Rohan)

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip {2}
Sword of Hearth and Home

Sword of Hearth and Home {3}
(Herugrim, Sword of Rohan)

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip {2}
Sword of the Animist

Sword of the Animist {2}
(Ring of Barahir)

Legendary Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
"My heart rejoices; for you, Estel, shall be among the great whose valor will destroy the Shadow."
—Arwen
Sword of the Animist

Sword of the Animist {2}
(Ring of Barahir)

Legendary Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
"My heart rejoices; for you, Estel, shall be among the great whose valor will destroy the Shadow."
—Arwen
Thorn of Amethyst

Thorn of Amethyst {2}
(Shards of Narsil)

Artifact
Noncreature spells cost {1} more to cast.
"Narsil was broken and its light extinguished, and it has not yet been forged again."
—Elrond
Thorn of Amethyst

Thorn of Amethyst {2}
(Shards of Narsil)

Artifact
Noncreature spells cost {1} more to cast.
"Narsil was broken and its light extinguished, and it has not yet been forged again."
—Elrond
Ancient Tomb

Ancient Tomb
(Balin's Tomb)

Land
{T}: Add {C}{C}. This land deals 2 damage to you.
On the slab runes were deeply graven:
BALIN
SON OF FUNDIN
LORD OF MORIA
Ancient Tomb

Ancient Tomb
(Balin's Tomb)

Land
{T}: Add {C}{C}. This land deals 2 damage to you.
On the slab runes were deeply graven:
BALIN
SON OF FUNDIN
LORD OF MORIA
Bojuka Bog

Bojuka Bog
(Barrow-Downs)

Land
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.
There loomed against the westward stars a dark black shape: a great barrow stood there.
Bojuka Bog

Bojuka Bog
(Barrow-Downs)

Land
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.
There loomed against the westward stars a dark black shape: a great barrow stood there.