This spell costs {1} less to cast if you control a Giant or a Wizard. When this creature enters, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.
When this Equipment enters, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." Equip {2}
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast this card from your graveyard by paying {U} rather than paying its mana cost. If you cast this card this way and it would be put into your graveyard, exile it instead.
Affinity for snow lands When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Changeling When this creature enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on this creature, then scry 1.
Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature. Foretell {U}
Changeling Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents. When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Choose one or both — • The owner of target nonland permanent puts it on their choice of the top or bottom of their library. • Return target nonland permanent to its owner's hand.
"Which one of you slug-brained milksops forgot to make an offering to Cosima?" —Jolkur, navigator
Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."