Jumpstart 2022

Frostpeak Yeti

Frostpeak Yeti {3}{U}

Snow Creature - Yeti
{1}{S}: Frostpeak Yeti can't be blocked this turn.
Some heroes line their coats with yeti fur. More yetis line their bellies with heroes.
3/3
Gearseeker Serpent

Gearseeker Serpent {5}{U}{U}

Creature - Serpent
This spell costs {1} less to cast for each artifact you control.
{5}{U}: Gearseeker Serpent can't be blocked this turn.
Its collection is vast, yet each ship has a special place in its heart.
5/6
Gearsmith Prodigy

Gearsmith Prodigy {U}

Creature - Human Artificer
Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
Young artificers on Kaladesh let their imaginations run wild.
1/2
Gigantoplasm

Gigantoplasm {3}{U}

Creature - Shapeshifter
You may have Gigantoplasm enter as a copy of any creature on the battlefield, except it has "{X}: This creature has base power and toughness X/X."
"I appreciate things that exceed expectations."
—Mizzix
0/0
Glen Elendra Pranksters

Glen Elendra Pranksters {3}{U}

Creature - Faerie Wizard
Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Victims spirited through a faerie ring find themselves stranded miles away.
1/3
Harbinger of the Tides

Harbinger of the Tides {U}{U}

Creature - Merfolk Wizard
You may cast this card as though it had flash if you pay {2} more to cast it.
When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
2/2
Hieroglyphic Illumination

Hieroglyphic Illumination {3}{U}

Instant
Draw two cards.
Cycling {U}
"The answers are here. This is the way through the trial."
Icebind Pillar

Icebind Pillar {2}{U}

Snow Artifact
{S}, {T}: Tap target artifact or creature.
"Oh, Valki. I'm disappointed in you. How could the god of lies be so gullible?"
—Tibalt
Interpret the Signs

Interpret the Signs {5}{U}

Sorcery
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value.
Jace, Arcane Strategist

Jace, Arcane Strategist {4}{U}{U}

Legendary Planeswalker - Jace
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
[+1]: Draw a card.
[–7]: Creatures you control can't be blocked this turn.
Loyalty:
4
Related card: Jace's Ruse
Jace's Scrutiny

Jace's Scrutiny {1}{U}

Instant
Target creature gets -4/-0 until end of turn.
Investigate.
"Just a collage of images: cryptoliths, the sea, a tangle of shipwrecks."
Lay Claim

Lay Claim {5}{U}{U}

Enchantment - Aura
Enchant permanent
You control enchanted permanent.
Cycling {2}
Initiates need worry only about the trials. Everything else is in the hands of the gods.
Leave in the Dust

Leave in the Dust {3}{U}

Instant
Return target nonland permanent to its owner's hand.
Draw a card.
The daredevil racers of the Derby Crows, long at odds with the Consulate, were quick to join the renegades in open revolt.
Library Larcenist

Library Larcenist {2}{U}

Creature - Merfolk Rogue
Whenever Library Larcenist attacks, draw a card.
"I specialize in missing manuscripts, pilfered poetry, and lifted letters."
1/2
Littjara Kinseekers

Littjara Kinseekers {3}{U}

Creature - Shapeshifter
Changeling
When Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
2/4
Lookout's Dispersal

Lookout's Dispersal {2}{U}

Instant
This spell costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
Her song plucks the strings of the storm, shifting wind and storm into a harmony that will carry her ship to safety.
Lumengrid Sentinel

Lumengrid Sentinel {2}{U}

Creature - Human Wizard
Flying
Whenever an artifact you control enters, you may tap target permanent.
The vedalken order their Neurok sentinels to watch over the shores of the Quicksilver Sea, as if they know of intruders yet to come.
1/2
Mantle of Tides

Mantle of Tides {U}

Artifact - Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip {3}
Marit Lage's Slumber

Marit Lage's Slumber {1}{U}

Legendary Snow Enchantment
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Mechanized Production

Mechanized Production {2}{U}{U}

Enchantment - Aura
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
"Give me eight walkers, I'll give you the city."
—Dovin Baan
Merfolk Sovereign

Merfolk Sovereign {1}{U}{U}

Creature - Merfolk Noble
Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.
"Be like the sea: flow around that which is unmovable; for everything else, crash into it unrelentingly."
2/2
Military Intelligence

Military Intelligence {1}{U}

Enchantment
Whenever you attack with two or more creatures, draw a card.
To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory.
Mistwalker

Mistwalker {2}{U}

Creature - Shapeshifter
Changeling
Flying
{1}{U}: Mistwalker gets +1/-1 until end of turn.
"To escape Littjara, follow a bird."
—Tuskeri folklore
1/4
Moonfolk Puzzlemaker

Moonfolk Puzzlemaker {2}{U}

Artifact Creature - Moonfolk Wizard
Flying
Whenever Moonfolk Puzzlemaker becomes tapped, scry 1.
"Research is hardly the dry, serious pastime outsiders make it out to be."
1/4
Multiple Choice

Multiple Choice {X}{U}

Sorcery
If X is 1, scry 1, then draw a card.
If X is 2, you may choose a player. They return a creature they control to its owner's hand.
If X is 3, create a 4/4 blue and red Elemental creature token.
If X is 4 or more, do all of the above.