Amonkhet

Winds of Rebuke

Winds of Rebuke {1}{U}

Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.
"I have foreseen that you will not pass my trial."
Zenith Seeker

Zenith Seeker {3}{U}

Creature - Bird Wizard
Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.
Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection.
2/2
Archfiend of Ifnir

Archfiend of Ifnir {3}{B}{B}

Creature - Demon
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2}
5/4
Baleful Ammit

Baleful Ammit {2}{B}

Creature - Crocodile Demon
Lifelink
When Baleful Ammit enters, put a -1/-1 counter on target creature you control.
"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."
—Djeru, initiate of Tah crop
4/3
Blighted Bat

Blighted Bat {2}{B}

Creature - Zombie Bat
Flying
{1}: Blighted Bat gains haste until end of turn.
Amonkhet's dual suns don't allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms.
2/1
Bone Picker

Bone Picker {3}{B}

Creature - Bird
This spell costs {3} less to cast if a creature died this turn.
Flying, deathtouch
They are the first to greet dissenters on their journey into exile.
3/2
Bontu the Glorified

Bontu the Glorified {2}{B}

Legendary Creature - God
Menace, indestructible
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
4/6
Cartouche of Ambition

Cartouche of Ambition {2}{B}

Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Ambition enters, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
Cruel Reality

Cruel Reality {5}{B}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.
As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror.
Related card: Cursebound Witch
Cursed Minotaur

Cursed Minotaur {2}{B}

Creature - Zombie Minotaur
Menace
"Look! That is why we must never waver. That is what awaits us if we fail."
—Djeru, initiate of Tah crop
3/2
Dispossess

Dispossess {2}{B}

Sorcery
Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.
Doomed Dissenter

Doomed Dissenter {1}{B}

Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
There is only one fate left to those banished from the God-Pharaoh's city.
1/1
Dread Wanderer

Dread Wanderer {B}

Creature - Zombie Jackal
Dread Wanderer enters tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1
Dune Beetle

Dune Beetle {1}{B}

Creature - Insect
The scouring sands of Shefet polish its carapace, and the ranks of the cursed fill its belly.
1/4
Faith of the Devoted

Faith of the Devoted {2}{B}

Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.
"The more I see of this place, the less I want to."
—Chandra Nalaar
Festering Mummy

Festering Mummy {B}

Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
As its parched flesh withers away, its malignant hunger grows.
1/1
Final Reward

Final Reward {4}{B}

Instant
Exile target creature.
Those who earn a glorious death are given the highest honor. They are carried on funeral barges through the gate to the afterlife.
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters, you may return target creature card from your graveyard to your hand.
In Amonkhet's ever-shifting sands, nothing stays buried for long.
2/2
Grim Strider

Grim Strider {3}{B}

Creature - Horror
Grim Strider gets -1/-1 for each card in your hand.
"As a child I saw something walking in the distance, far beyond the Hekma—shadow-dark, and taller than the gods. Even now, it passes through my dreams."
—Pytamun, initiate of Nef crop
6/6
Horror of the Broken Lands

Horror of the Broken Lands {4}{B}

Creature - Horror
Whenever you cycle or discard another card, Horror of the Broken Lands gets +2/+1 until end of turn.
Cycling {B}
It feeds on dry bones in the sand and desperate pleas in the wind.
4/4
Lay Bare the Heart

Lay Bare the Heart {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.
"True intentions lie not in the head but in the heart."
—Bontu, god of ambition
Liliana, Death's Majesty

Liliana, Death's Majesty {3}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Create a 2/2 black Zombie creature token. Mill two cards.
[–3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
[–7]: Destroy all non-Zombie creatures.
Loyalty:
5
Liliana's Mastery

Liliana's Mastery {3}{B}{B}

Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters, create two 2/2 black Zombie creature tokens.
"There are so many of them. It seems they've just been waiting for someone to serve."
Lord of the Accursed

Lord of the Accursed {2}{B}

Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
The Curse of Wandering leaves only hatred.
2/3
Miasmic Mummy

Miasmic Mummy {1}{B}

Creature - Zombie Jackal
When Miasmic Mummy enters, each player discards a card.
Its breath doesn't assault the senses. It pollutes the mind.
2/2