3014 cards found
Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature - Spirit Soldier
Whenever another nontoken creature you control enters, bolster 1.
Martyred for worshipping her ancestors, she now walks among them.
2/2
Anafenza, the Foremost

Anafenza, the Foremost {W}{B}{G}

Legendary Creature - Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
4/4
Anara, Wolvid Familiar

Anara, Wolvid Familiar {3}{G}

Legendary Creature - Wolf Beast
During your turn, commanders you control have indestructible.
Partner
4/4
Anax and Cymede

Anax and Cymede {1}{R}{W}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Akros's greatest heroes are also its royalty.
3/2
Anax and Cymede & Kynaios and Tiro

Anax and Cymede & Kynaios and Tiro {1}{R}{G}{W}{U}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8
Anax, Hardened in the Forge

Anax, Hardened in the Forge {1}{R}{R}

Legendary Enchantment Creature - Demigod
Anax's power is equal to your devotion to red.
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
*/3
Andrios, Roaming Explorer

Andrios, Roaming Explorer {5}{G}

Legendary Artifact Creature - Wizard
Reach
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
{T}: Add {W}{U}{B}{R}{G}. Creature spells you spend this mana to cast have their base power and toughness become 4/3.
4/3
  • 2021 Heroes of the Realm
Anep, Vizier of Hazoret

Anep, Vizier of Hazoret {2}{R}

Legendary Creature - Jackal Warrior
Trample
You may exert Anep, Vizier of Hazoret as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
4/2
  • Foundations Jumpstart
Angelic Harold

Angelic Harold {1}{W}{U}

Legendary Creature - Angel Performer
Flying
When Angelic Harold enters, you may put a name sticker on a nonland permanent you own.
Each creature you control with three or more words in its name gets +1/+1.
The voice of an angel. And the face of an angel. And the legs of... you get the idea.
2/2
Angrath, Captain of Chaos

Angrath, Captain of Chaos {2}{B/R}{B/R}

Legendary Planeswalker - Angrath
Creatures you control have menace.
[–2]: Amass Zombies 2.
Loyalty:
5
Angrath, Minotaur Pirate

Angrath, Minotaur Pirate {4}{B}{R}

Legendary Planeswalker - Angrath
[+2]: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
[–3]: Return target Pirate card from your graveyard to the battlefield.
[–11]: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
Loyalty:
5
Related card: Angrath's Fury
  • Rivals of Ixalan
Angrath, the Flame-Chained

Angrath, the Flame-Chained {3}{B}{R}

Legendary Planeswalker - Angrath
[+1]: Each opponent discards a card and loses 2 life.
[–3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
[–8]: Each opponent loses life equal to the number of cards in their graveyard.
Loyalty:
4
Angus Mackenzie

Angus Mackenzie {G}{W}{U}

Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step.
"Battles no longer served a purpose in Karakas."
—Angus Mackenzie, Diary
2/2
Anhelo, the Painter

Anhelo, the Painter {U}{B}{R}

Legendary Creature - Vampire Assassin
Deathtouch
The first instant or sorcery spell you cast each turn has casualty 2.
Every work of art is a hit.
1/3
Anikthea, Hand of Erebos

Anikthea, Hand of Erebos {2}{W}{B}{G}

Legendary Enchantment Creature - Demigod
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
4/4
Anim Pakal, Thousandth Moon

Anim Pakal, Thousandth Moon {1}{R}{W}

Legendary Creature - Human Soldier
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
"If we are to protect this world, we can no longer hide within it!"
1/2
  • The Lost Caverns of Ixalan Promos 223p 223s
  • The Lost Caverns of Ixalan 223 300
Animar, Soul of Elements

Animar, Soul of Elements {G}{U}{R}

Legendary Creature - Elemental
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
1/1
Anje Falkenrath

Anje Falkenrath {1}{B}{R}

Legendary Creature - Vampire
Haste
{T}, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
"We all hide a little madness behind our sophistication, do we not?"
1/3
Anje, Maid of Dishonor

Anje, Maid of Dishonor {2}{B}{R}

Legendary Creature - Vampire
Whenever Anje, Maid of Dishonor and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn.
{2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
4/5
Annie Flash, the Veteran

Annie Flash, the Veteran {3}{R}{G}{W}

Legendary Creature - Human Rogue
Flash
When Annie Flash, the Veteran enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
4/5
  • Outlaws of Thunder Junction Promos 190p 190s
  • Outlaws of Thunder Junction 190 291
Ano'thr, Equipment Commander

Ano'thr, Equipment Commander {R}{W}

Legendary Creature - Kor Warrior
As Ano'thr, Equipment Commander enters the battlefield, choose two abilities for it to gain —
• Equipment spells you cast cost {1} less to cast.
• Equip costs you pay cost {1} less.
• Equipped creatures you control get +1/+1.
• Equipped creatures you control have haste.
2/2
  • Unknown Event
Anowon, the Ruin Sage

Anowon, the Ruin Sage {3}{B}{B}

Legendary Creature - Vampire Shaman
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."
4/3
Anowon, the Ruin Thief

Anowon, the Ruin Thief {2}{U}{B}

Legendary Creature - Vampire Rogue
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card.
FLUENT IN ARCANE TONGUES. PREFERS MONEY TO DO THE TALKING.
2/4
Anrakyr the Traveller

Anrakyr the Traveller {4}{B}

Legendary Artifact Creature - Necron
Lord of the Pyrrhian Legions — Whenever Anrakyr the Traveller attacks, you may cast an artifact spell from your hand or graveyard by paying life equal to its mana value rather than paying its mana cost.
"Though it may take an eternity, I will see the myriad dynasties united once more."
4/4
  • Warhammer 40,000 Commander 28 28★
Anthousa, Setessan Hero

Anthousa, Setessan Hero {3}{G}{G}

Legendary Creature - Human Warrior
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
The warriors she leads can rarely keep pace with her, and neither can the tales.
4/5