Time Spiral Remastered

Wheel of Fate

Wheel of Fate

Sorcery
(Color indicator: Wheel of Fate is red)
Suspend 4—{1}{R}
Each player discards their hand, then draws seven cards.
Citanul Woodreaders

Citanul Woodreaders {2}{G}

Creature - Human Druid
Kicker {2}{G}
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.
They seek out living trees to glean age-old secrets from sap and wood.
1/4
Durkwood Baloth

Durkwood Baloth {4}{G}{G}

Creature - Beast
Suspend 5—{G}
5/5
Edge of Autumn

Edge of Autumn {1}{G}

Sorcery
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling—Sacrifice a land.
"At harvest are seeds of next year sown."
Evolution Charm

Evolution Charm {1}{G}

Instant
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Fungus Sliver

Fungus Sliver {3}{G}

Creature - Fungus Sliver
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it."
"When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth."
—Rukarumel, field journal
2/2
Gaea's Anthem

Gaea's Anthem {1}{G}{G}

Enchantment
Creatures you control get +1/+1.
"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."
—Gamelen, Citanul elder
Related card: Glorious Anthem
Gemhide Sliver

Gemhide Sliver {1}{G}

Creature - Sliver
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find another source of mana—one that is growing despite our withering world."
—Freyalise
1/1
Giant Dustwasp

Giant Dustwasp {3}{G}{G}

Creature - Insect
Flying
Suspend 4—{1}{G}
3/3
Greenseeker

Greenseeker {G}

Creature - Elf Spellshaper
{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"A rumor passes among the snakes, whispered by the rushes, inspiring the seekers: the goddess Freyalise is alive in Skyshroud."
1/1
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Life's greatest lessons don't come from focus or concentration. They come from breathing and simply noticing."
—Seton, centaur druid
Related card: Concentrate
Heartwood Storyteller

Heartwood Storyteller {1}{G}{G}

Creature - Treefolk
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
His roots reach deep, nurtured not by soil and rain, but by millennia of experience.
2/3
Hypergenesis

Hypergenesis

Sorcery
(Color indicator: Hypergenesis is green)
Suspend 3—{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Imperiosaur

Imperiosaur {2}{G}{G}

Creature - Dinosaur
Spend only mana produced by basic lands to cast this spell.
"An ancient, powerful force has overtaken the valley. I sympathize for its former inhabitants, but I rejoice for the land itself."
—Olanti, Muraganda druid
5/5
Kavu Primarch

Kavu Primarch {3}{G}

Creature - Kavu
Kicker {4}
Convoke
If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.
3/3
Keen Sense

Keen Sense {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Crovax sensed that Mirri wasn't ready for the curse taking hold of her. Weeping in his heart, he fled.
Related card: Curiosity
Krosan Grip

Krosan Grip {2}{G}

Instant
Split second
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
—Zyd, Kamahlite druid
Related card: Key to the Archive
Life and Limb

Life and Limb {3}{G}

Enchantment
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types.
"It was a sight of pain and awe—a twisted forest, migrating across the salt plain in search of richer soil."
—Edahlis, greenseeker
Llanowar Mentor

Llanowar Mentor {G}

Creature - Elf Spellshaper
{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."
"One day the vines of this forest will be as much a part of you as your own fingers."
1/1
Related card: Llanowar Elves
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.
Might Sliver

Might Sliver {4}{G}

Creature - Sliver
All Sliver creatures get +2/+2.
"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee."
—Llanach, Skyshroud ranger
2/2
Mire Boa

Mire Boa {1}{G}

Creature - Snake
Swampwalk
{G}: Regenerate Mire Boa.
2/1
Muraganda Petroglyphs

Muraganda Petroglyphs {3}{G}

Enchantment
Creatures with no abilities get +2/+2.
Some mages forsake their scrolls and libraries to learn at the feet of ancient trees and sacred stones.
Nantuko Shaman

Nantuko Shaman {2}{G}

Creature - Insect Shaman
When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1—{2}{G}{G}
3/2
Pendelhaven Elder

Pendelhaven Elder {1}{G}

Creature - Elf Shaman
{T}: Each 1/1 creature you control gets +1/+2 until end of turn.
The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
1/1