Time Spiral Remastered

Palace Jailer

Palace Jailer {2}{W}{W}

Creature - Human Soldier
When Palace Jailer enters, you become the monarch.
When Palace Jailer enters, exile target creature an opponent controls until an opponent becomes the monarch.
2/2
Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Restoration Angel

Restoration Angel {3}{W}

Creature - Angel
Flash
Flying
When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Sigil of the Empty Throne

Sigil of the Empty Throne {3}{W}{W}

Enchantment
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
When Asha left Bant, she ensured that the world would have protection and order in her absence.
Related card: Faithful Disciple
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Take a quiet moment to reflect on your sins."
—Cleph, Order of Redeemed Souls
Sram, Senior Edificer

Sram, Senior Edificer {1}{W}

Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"
2/2
Stonehorn Dignitary

Stonehorn Dignitary {3}{W}

Creature - Rhino Soldier
When Stonehorn Dignitary enters, target opponent skips their next combat phase.
It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.
1/4
Thraben Inspector

Thraben Inspector {W}

Creature - Human Soldier
When Thraben Inspector enters, investigate.
"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."
1/2
Baral, Chief of Compliance

Baral, Chief of Compliance {1}{U}

Legendary Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"The echo of silence is music to my ears."
1/3
Disdainful Stroke

Disdainful Stroke {1}{U}

Instant
Counter target spell with mana value 4 or greater.
"You are beneath contempt. Your lineage will be forgotten."
Fblthp, the Lost

Fblthp, the Lost {1}{U}

Legendary Creature - Homunculus
When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
1/1
Related card: Case of the Lost Witness
Laboratory Maniac

Laboratory Maniac {2}{U}

Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
2/2
Master of the Pearl Trident

Master of the Pearl Trident {U}{U}

Creature - Merfolk
Other Merfolk creatures you control get +1/+1 and have islandwalk.
"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."
2/2
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When Mulldrifter enters, draw two cards.
Evoke {2}{U}
2/2
Mystic Confluence

Mystic Confluence {3}{U}{U}

Instant
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
Paradoxical Outcome

Paradoxical Outcome {3}{U}

Instant
Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
The results of Rashmi's experimentation forced her to consider the possibility that multitudinous realities existed beyond her own.
Ponder

Ponder {U}

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Related card: Tome of Gadwick
Remand

Remand {1}{U}

Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
"Well, at least all of that arm-waving and arcane babbling you did was impressive."
Repeal

Repeal {X}{U}

Instant
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
"Your deed cannot be undone. You, however, can be."
—Agosto, Azorius imperator
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
2/2
Treasure Cruise

Treasure Cruise {7}{U}

Sorcery
Delve
Draw three cards.
Countless delights drift on the surface while dark schemes run below.
Trinket Mage

Trinket Mage {2}{U}

Creature - Human Wizard
When Trinket Mage enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
2/2
True-Name Nemesis

True-Name Nemesis {1}{U}{U}

Creature - Merfolk Rogue
As True-Name Nemesis enters, choose a player.
True-Name Nemesis has protection from the chosen player.
3/1
Dismember

Dismember {1}{B/P}{B/P}

Instant
Target creature gets -5/-5 until end of turn.
"You serve Phyrexia. Your pieces would better serve Phyrexia elsewhere."
—Azax-Azog, the Demon Thane