Time Spiral Remastered

Mana Tithe

Mana Tithe {W}

Instant
Counter target spell unless its controller pays {1}.
"Those who seek to upset the balance must be taxed for such ambitions."
—Verithain, mesa high priest
Related card: Force Spike
Mangara of Corondor

Mangara of Corondor {1}{W}{W}

Legendary Creature - Human Wizard
{T}: Exile Mangara of Corondor and target permanent.
"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."
1/1
Momentary Blink

Momentary Blink {1}{W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U}
Mycologist

Mycologist {1}{W}

Creature - Human Druid
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
0/2
Related card: Elvish Farmer
Outrider en-Kor

Outrider en-Kor {2}{W}

Creature - Kor Rebel Knight
Flanking
{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
2/2
Pallid Mycoderm

Pallid Mycoderm {3}{W}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm.
Remove three spore counters from Pallid Mycoderm: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
2/4
Porphyry Nodes

Porphyry Nodes {W}

Enchantment
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Related card: Drop of Honey
Poultice Sliver

Poultice Sliver {2}{W}

Creature - Sliver
All Slivers have "{2}, {T}: Regenerate target Sliver."
"Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent."
—Rukarumel, field journal
2/2
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3
Rebuff the Wicked

Rebuff the Wicked {W}

Instant
Counter target spell that targets a permanent you control.
"I cannot teach you their brand of magic, but I can teach you how to defend against it."
—Tavalus, priest of Korlis
Restore Balance

Restore Balance

Sorcery
(Color indicator: Restore Balance is white)
Suspend 6—{W}
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Return to Dust

Return to Dust {2}{W}{W}

Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Some timelines forever fray, branch, and intermingle. Others end abruptly.
Riftmarked Knight

Riftmarked Knight {1}{W}{W}

Creature - Human Rebel Knight
Protection from black; flanking
Suspend 3—{1}{W}{W}
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
2/2
Saltblast

Saltblast {3}{W}{W}

Sorcery
Destroy target nonwhite permanent.
Dominaria erodes with each passing gust.
Saltfield Recluse

Saltfield Recluse {2}{W}

Creature - Human Rebel Cleric
{T}: Target creature gets -2/-0 until end of turn.
He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert.
1/2
Serra Avenger

Serra Avenger {W}{W}

Creature - Angel
You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation."
—Song of All, canto 904
3/3
Shade of Trokair

Shade of Trokair {3}{W}

Creature - Shade
{W}: Shade of Trokair gets +1/+1 until end of turn.
Suspend 3—{W}
1/2
Sidewinder Sliver

Sidewinder Sliver {W}

Creature - Sliver
All Sliver creatures have flanking.
"They encircled our patrol with the stealth of snakes, corralling us like livestock."
—Merrik Aidar, Benalish patrol
1/1
Sinew Sliver

Sinew Sliver {1}{W}

Creature - Sliver
All Sliver creatures get +1/+1.
As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in the others' rippling flesh. She didn't know what it meant, but she urged Sisay to keep the ship at a safe distance.
1/1
Related card: Muscle Sliver
Stonecloaker

Stonecloaker {2}{W}

Creature - Gargoyle
Flash
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.
3/2
Stormfront Riders

Stormfront Riders {4}{W}

Creature - Human Soldier
Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
4/3
Sunlance

Sunlance {W}

Sorcery
Sunlance deals 3 damage to target nonwhite creature.
"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
—Orim, Samite inquisitor
Related card: Strafe
Temporal Isolation

Temporal Isolation {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has shadow.
Prevent all damage that would be dealt by enchanted creature.
Watcher Sliver

Watcher Sliver {3}{W}

Creature - Sliver
All Sliver creatures get +0/+2.
"I have spied them, wandering and watching—but for what? I fear they watch for us."
—Yonat of Amrou
2/2
Whitemane Lion

Whitemane Lion {1}{W}

Creature - Cat
Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
2/2