Secret Lair Drop

Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land - Mountain
({T}: Add {R}.)
Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)
Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV {2}{W}{U}
(Vault Boy, Cap Collector)

Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
Spells your opponents cast cost {1} more to cast.
2/3
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV {2}{W}{U}
(Vault Boy, Cap Collector)

Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
Spells your opponents cast cost {1} more to cast.
2/3
Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
Trinisphere

Trinisphere {3}

Artifact
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast.
Trinisphere

Trinisphere {3}

Artifact
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast.
Winter Orb

Winter Orb {2}

Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Winter Orb

Winter Orb {2}

Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Felidar Guardian

Felidar Guardian {3}{W}

Creature - Cat Beast
When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.
1/4
Felidar Guardian

Felidar Guardian {3}{W}

Creature - Cat Beast
When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.
1/4
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When Peregrine Drake enters, untap up to five lands.
Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?
2/3
Peregrine Drake

Peregrine Drake {4}{U}

Creature - Drake
Flying
When Peregrine Drake enters, untap up to five lands.
Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?
2/3
Serpent of Yawning Depths

Serpent of Yawning Depths {4}{U}{U}

Enchantment Creature - Serpent
Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
Fear not heights—true monsters lurk in the depths.
6/6
Related card: Tireless Angler
Serpent of Yawning Depths

Serpent of Yawning Depths {4}{U}{U}

Enchantment Creature - Serpent
Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
Fear not heights—true monsters lurk in the depths.
6/6
Related card: Tireless Angler
Scourge of Valkas

Scourge of Valkas {2}{R}{R}{R}

Creature - Dragon
Flying
Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
4/4
Scourge of Valkas

Scourge of Valkas {2}{R}{R}{R}

Creature - Dragon
Flying
Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
4/4
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters with X +1/+1 counters on it.
When Voracious Hydra enters, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters with X +1/+1 counters on it.
When Voracious Hydra enters, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
There are as many ways to travel the galaxy as there are stars in the sky.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
There are as many ways to travel the galaxy as there are stars in the sky.