Treasure Chest

Pit Scorpion

Pit Scorpion {2}{B}

Creature - Scorpion
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter.
Sometimes the smallest nuisance can be the greatest pain.
1/1
Plant Elemental

Plant Elemental {1}{G}

Creature - Plant Elemental
When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.
3/4
Drafna's Restoration

Drafna's Restoration {U}

Sorcery
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Related card: Golgothian Sylex
Flood

Flood {U}

Enchantment
{U}{U}: Tap target creature without flying.
Field of Dreams

Field of Dreams {U}

World Enchantment
Players play with the top card of their libraries revealed.
Burnt Offering

Burnt Offering {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature's mana value.
Cemetery Gate

Cemetery Gate {2}{B}

Creature - Wall
Defender
Protection from black
0/5
Related card: Apocalypse Chime
Energy Tap

Energy Tap {U}

Sorcery
Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.
Metamorphosis

Metamorphosis {G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Related card: City in a Bottle
The Unspeakable

The Unspeakable {6}{U}{U}{U}

Legendary Creature - Spirit
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
The rumors are horrifying; the truth is worse.
6/7
Related card: Sift Through Sands
Zo-Zu the Punisher

Zo-Zu the Punisher {1}{R}{R}

Legendary Creature - Goblin Warrior
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
He does not tolerate intruders.
2/2
Guttural Response

Guttural Response {R/G}

Instant
Counter target blue instant spell.
A savage cry with the power to shatter minds.
Jhoira of the Ghitu

Jhoira of the Ghitu {1}{U}{R}

Legendary Creature - Human Wizard
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend.
2/2
Lovisa Coldeyes

Lovisa Coldeyes {3}{R}{R}

Legendary Creature - Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
"A massacre? It is a mercy we grant them. This way they won't freeze to death."
3/3
Desperate Ritual

Desperate Ritual {1}{R}

Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R}
Warren Instigator

Warren Instigator {R}{R}

Creature - Goblin Berserker
Double strike
Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
There is always a rabble to be roused.
1/1
Gempalm Incinerator

Gempalm Incinerator {2}{R}

Creature - Goblin
Cycling {1}{R}
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1
Goblin Goon

Goblin Goon {3}{R}

Creature - Goblin Mutant
Goblin Goon can't attack unless you control more creatures than defending player.
Goblin Goon can't block unless you control more creatures than attacking player.
6/6
Master of Waves

Master of Waves {3}{U}

Creature - Merfolk Wizard
Protection from red
Elemental creatures you control get +1/+1.
When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
2/1
Tidal Courier

Tidal Courier {3}{U}

Creature - Merfolk
When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3}{U}: Tidal Courier gains flying until end of turn.
1/2
Lonely Sandbar

Lonely Sandbar

Land
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U}
Aquitect's Will

Aquitect's Will {U}

Tribal Sorcery - Merfolk
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
"You may want to hold your breath."
—Kellyg, merrow aquitect
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6
Nesting Dragon

Nesting Dragon {3}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
5/4
Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow {1}{U}{B}

Legendary Creature - Human Ninja
Commander ninjutsu {U}{B}
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
1/3