The List

Supernatural Stamina

Supernatural Stamina {B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu
Hydrolash

Hydrolash {2}{U}

Instant
Attacking creatures get -2/-0 until end of turn.
Draw a card.
"I don't need your mage-rings or your mana equations. I call, and the sea answers."
—Keyta, rebel hydromancer
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."
1/1
Bombard

Bombard {2}{R}

Instant
Bombard deals 4 damage to target creature.
"Want to sink a ship? Blow a hole in the hull. Want to kill a regisaur? Same answer."
—Captain Brandis Thorn
Dragon Fodder

Dragon Fodder {1}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.
Goblin Goliath

Goblin Goliath {4}{R}{R}

Creature - Goblin Mutant
When this creature enters, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.
{3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead.
5/4
Avatar of Growth

Avatar of Growth {4}{G}{G}

Creature - Elemental Avatar
This spell costs {1} less to cast for each opponent you have.
Trample
When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.
4/4
Filigree Familiar

Filigree Familiar {3}

Artifact Creature - Fox
When this creature enters, you gain 2 life.
When this creature dies, draw a card.
"It's the must-have gift for everyone on your list. Get one for yourself, too!"
—Chammi, curio vendor
2/2
Related card: Big Spender
Pilgrim's Eye

Pilgrim's Eye {3}

Artifact Creature - Thopter
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Each time it is sent to find a safe haven, it takes longer to return.
1/1
Dune-Brood Nephilim

Dune-Brood Nephilim {B}{R}{G}{W}

Creature - Nephilim
Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
When it awoke, it spawned nameless thousands to herald its arrival.
3/3
Ink-Treader Nephilim

Ink-Treader Nephilim {R}{G}{W}{U}

Creature - Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
When it awoke, the mirrors of the world reflected only darkness.
3/3
Witch-Maw Nephilim

Witch-Maw Nephilim {G}{W}{U}{B}

Creature - Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature.
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.
1/1
Yore-Tiller Nephilim

Yore-Tiller Nephilim {W}{U}{B}{R}

Creature - Nephilim
Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
When it awoke, the worms of the earth hissed in a chorus of beckoning.
2/2
Djinn Illuminatus

Djinn Illuminatus {5}{U/R}{U/R}

Creature - Djinn
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost.
3/5
Orzhova, the Church of Deals

Orzhova, the Church of Deals

Land
{T}: Add {C}.
{3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Unlike most churches, at Orzhova it's best to pray before you arrive.
Spelltithe Enforcer

Spelltithe Enforcer {3}{W}{W}

Creature - Elephant Wizard
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}.
His assistants calculate the amount of the tribute. He measures out the punishment for delinquency.
3/3
Storm Herd

Storm Herd {8}{W}{W}

Sorcery
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
—Skotov, Tin Street basket vendor
To Arms!

To Arms! {1}{W}

Instant
Untap all creatures you control.
Draw a card.
"The call came, spell-borne through mortar and stone to the ear of every soldier. The call came, and the advantage was ours."
—Lodusz, captain of the watch
Gigadrowse

Gigadrowse {U}

Instant
Replicate {U}
Tap target permanent.
Benediction of Moons

Benediction of Moons {W}

Sorcery
You gain 1 life for each player.
Haunt
When the creature this card haunts dies, you gain 1 life for each player.
Ghostway

Ghostway {2}{W}

Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
Siege of Towers

Siege of Towers {1}{R}

Sorcery
Replicate {1}{R}
Target Mountain becomes a 3/1 creature. It's still a land.
Tin Street Hooligan

Tin Street Hooligan {1}{R}

Creature - Goblin Rogue
When this creature enters, if {G} was spent to cast it, destroy target artifact.
"Rauck-Chauv's like a holiday! Only it isn't on the calendars, and instead of dancing you knock people flat, and instead of giving gifts you break stuff."
2/1
Blade Instructor

Blade Instructor {2}{W}

Creature - Human Soldier
Mentor
"Watch carefully. The gap between death and victory is thinner than your blade."
3/1
Goblin Cratermaker

Goblin Cratermaker {1}{R}

Creature - Goblin Warrior
{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
2/2