The List

Epic Downfall

Epic Downfall {1}{B}

Sorcery
Exile target creature with mana value 3 or greater.
The dragon had a lot of things going through his mind that day. He didn't expect a sword to be one of them.
Foulmire Knight

Foulmire Knight {B}

Creature - Zombie Knight
Deathtouch
1/1
Card has other part: Profane Insight
Profane Insight

Profane Insight {2}{B}

Instant - Adventure
You draw a card and you lose 1 life.
Card has other part: Foulmire Knight
Murderous Rider

Murderous Rider {1}{B}{B}

Creature - Zombie Knight
Lifelink
When Murderous Rider dies, put it on the bottom of its owner's library.
2/3
Card has other part: Swift End
Related card: Raddic, Tal Zealot
Swift End

Swift End {1}{B}{B}

Instant - Adventure
Destroy target creature or planeswalker. You lose 2 life.
Card has other part: Murderous Rider
Related card: Raddic, Tal Zealot
Order of Midnight

Order of Midnight {1}{B}

Creature - Human Knight
Flying
Order of Midnight can't block.
2/2
Card has other part: Alter Fate
Related card: Raddic, Tal Zealot
Alter Fate

Alter Fate {1}{B}

Sorcery - Adventure
Return target creature card from your graveyard to your hand.
Card has other part: Order of Midnight
Related card: Raddic, Tal Zealot
Night's Whisper

Night's Whisper {1}{B}

Sorcery
You draw two cards and you lose 2 life.
"I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?"
—Vraska
Prowling Pangolin

Prowling Pangolin {3}{B}{B}

Creature - Pangolin Beast
When Prowling Pangolin enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice Prowling Pangolin.
"Wait, are we the decoys?"
6/5
Sengir Autocrat

Sengir Autocrat {3}{B}

Creature - Human
When Sengir Autocrat enters, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
"The penalty for idleness is death. The penalty for disputing the penalty is death."
2/2
Related card: Apocalypse Chime
Skulking Ghost

Skulking Ghost {1}{B}

Creature - Spirit
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
"They exist only so long as the living take no notice."
—Kifimbo, Shadow guildmage
2/1
Related card: Gossamer Phantasm
Urborg Uprising

Urborg Uprising {4}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Draw a card.
In Urborg, few things are less permanent than death.
Vampiric Tutor

Vampiric Tutor {B}

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
True power is achieved through blood and sweat. But mostly blood.
Wake of Vultures

Wake of Vultures {3}{B}

Creature - Bird
Flying
{1}{B}, Sacrifice a creature: Regenerate Wake of Vultures.
"So the vulture said to the griffin, 'You gonna eat that?'"
—Azeworai, "The Ugly Bird"
3/1
Avarax

Avarax {3}{R}{R}

Creature - Beast
Haste
When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.
{1}{R}: Avarax gets +1/+0 until end of turn.
3/3
Battle Squadron

Battle Squadron {3}{R}{R}

Creature - Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.
*/*
Flame Jab

Flame Jab {R}

Sorcery
Flame Jab deals 1 damage to any target.
Retrace
"Fire's out. Should be safe now."
—Gnarltrunk
Honden of Infinite Rage

Honden of Infinite Rage {2}{R}

Legendary Enchantment - Shrine
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
To the sorrow of all, its rage became focused on those who once stoked it.
Kird Ape

Kird Ape {R}

Creature - Ape
Kird Ape gets +1/+2 as long as you control a Forest.
It puts the "fur" in "fury."
1/1
Related card: City in a Bottle
Mogg War Marshal

Mogg War Marshal {1}{R}

Creature - Goblin Warrior
Echo {1}{R}
When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token.
1/1
Humble

Humble {1}{W}

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Through failure we learn our finest lessons in humility.
Related card: Ovinize
Orcish Oriflamme

Orcish Oriflamme {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
The orcs' banner sends a clear message: "Stand against us and meet the same fate as the goblins."
Price of Progress

Price of Progress {1}{R}

Instant
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Enthusiasm can be tempered in the furnace of the earth.
Seismic Stomp

Seismic Stomp {1}{R}

Sorcery
Creatures without flying can't block this turn.
"It is not in me to tread lightly."
—Ryda, geomancer
Undying Rage

Undying Rage {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.