The List

Embercleave

Embercleave {4}{R}{R}

Legendary Artifact - Equipment
Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}
Related card: Recruit Instructor
Embereth Shieldbreaker

Embereth Shieldbreaker {1}{R}

Creature - Human Knight
"Courage is the only shield I need."
2/1
Card has other part: Battle Display
Battle Display

Battle Display {R}

Sorcery - Adventure
Destroy target artifact.
"Courage is the only shield I need."
Card has other part: Embereth Shieldbreaker
Fortifying Provisions

Fortifying Provisions {2}{W}

Enchantment
Creatures you control get +0/+1.
When Fortifying Provisions enters, create a Food token.
"To the king, to the Circle, and to the realm! And to not dying."
Mad Ratter

Mad Ratter {3}{R}

Creature - Goblin
Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
"Gather round and tell me all from the courts and castles."
1/2
Merchant of the Vale

Merchant of the Vale {2}{R}

Creature - Human Peasant
{2}{R}, Discard a card: Draw a card.
"Buying old, worn-out junk. Selling marvels of real value."
2/3
Card has other part: Haggle
Haggle

Haggle {R}

Instant - Adventure
You may discard a card. If you do, draw a card.
"Buying old, worn-out junk. Selling marvels of real value."
Card has other part: Merchant of the Vale
Rimrock Knight

Rimrock Knight {1}{R}

Creature - Dwarf Knight
Rimrock Knight can't block.
3/1
Card has other part: Boulder Rush
Boulder Rush

Boulder Rush {R}

Instant - Adventure
Target creature gets +2/+0 until end of turn.
Card has other part: Rimrock Knight
Thrill of Possibility

Thrill of Possibility {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
"Remember all the great heroes who were careful and never did anything risky? Me neither."
—Syr Carah, the Bold
Giant Killer

Giant Killer {W}

Creature - Human Peasant
{1}{W}, {T}: Tap target creature.
"What size advantage? They never even see me coming."
1/2
Card has other part: Chop Down
Chop Down

Chop Down {2}{W}

Instant - Adventure
Destroy target creature with power 4 or greater.
"What size advantage? They never even see me coming."
Card has other part: Giant Killer
Edgewall Innkeeper

Edgewall Innkeeper {G}

Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card.
"Warmth. Safety. A fully-stocked larder. You'll find nothing like Edgewall Keep in the wilds, I promise you that!"
1/1
Fierce Witchstalker

Fierce Witchstalker {2}{G}{G}

Creature - Wolf
Trample
When Fierce Witchstalker enters, create a Food token.
While the realm has laws, in the wilds there are other ways of balancing power.
4/4
Keeper of Fables

Keeper of Fables {3}{G}{G}

Creature - Cat
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
"Only the lion knows more stories than I do."
—Chulane, Teller of Tales
4/5
Oakhame Adversary

Oakhame Adversary {3}{G}

Creature - Elf Warrior
This spell costs {2} less to cast if an opponent controls a green permanent.
Deathtouch
Whenever Oakhame Adversary deals combat damage to a player, draw a card.
The elves remember every secret path from the days when they ruled the realm.
2/3
Once Upon a Time

Once Upon a Time {1}{G}

Instant
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.
Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Outmuscle

Outmuscle {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control.
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Questing Beast

Questing Beast {2}{G}{G}

Legendary Creature - Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4/4
Return of the Wildspeaker

Return of the Wildspeaker {4}{G}

Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
"The curse is broken."
Return to Nature

Return to Nature {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
"Long after the magic wore off, the mice still dreamed of glorious galloping."
—Tales of the Fae
Rosethorn Halberd

Rosethorn Halberd {G}

Artifact - Equipment
When Rosethorn Halberd enters, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5}
Hushbringer

Hushbringer {1}{W}

Creature - Faerie
Flying, lifelink
Creatures entering or dying don't cause abilities to trigger.
"Let's begin this conversation again, and this time you will only listen."
1/2
Faeburrow Elder

Faeburrow Elder {1}{G}{W}

Creature - Treefolk Druid
Vigilance
Faeburrow Elder gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color.
Its wide-reaching roots draw more than water.
0/0
Grumgully, the Generous

Grumgully, the Generous {1}{R}{G}

Legendary Creature - Goblin Shaman
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
"Does it matter what it is? Take it and be grateful!"
3/3