The List

Demonic Vigor

Demonic Vigor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
In the Cabal, death is just another mark of devotion.
Drudge Sentinel

Drudge Sentinel {2}{B}

Creature - Skeleton Warrior
{3}: Tap this creature. It gains indestructible until end of turn.
The Cabal assured the Seven Houses that hostages receive all the food and rest they require.
2/1
The Eldest Reborn

The Eldest Reborn {4}{B}

Enchantment - Saga
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Feral Abomination

Feral Abomination {5}{B}

Creature - Thrull
Deathtouch
"Urborg used to be lovely—scenic volcanoes, respectable lich lords. Since the Cabal came with their nightmares and thrulls, it's all gone to the worms."
—Mister Lostspoons, Skulltown gossip
5/5
Fungal Infection

Fungal Infection {B}

Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
To thallids, the whole world is just a pile of mulch to grow saprolings in.
Bloodmark Mentor

Bloodmark Mentor {1}{R}

Creature - Goblin Warrior
Red creatures you control have first strike.
Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
1/1
Kokusho, the Evening Star

Kokusho, the Evening Star {4}{B}{B}

Legendary Creature - Dragon Spirit
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
The fall of the evening star never heralds a gentle dawn.
5/5
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Tools developed for infiltrating or sabotaging rival teams became new fields of research in their own right.
God-Eternal Oketra

God-Eternal Oketra {3}{W}{W}

Legendary Creature - Zombie God
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
3/6
Apprentice Wizard

Apprentice Wizard {1}{U}{U}

Creature - Human Wizard
{U}, {T}: Add {C}{C}{C}.
0/1
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
"The arc of my blade has carved a path of light for the peace that will follow."
Related card: Happy Yargle Day!
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild {3}{G}{G}

Legendary Creature - Elemental
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types.
*/*
Spinerock Knoll

Spinerock Knoll

Land
Hideaway 4
This land enters tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Deathreap Ritual

Deathreap Ritual {2}{B}{G}

Enchantment
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
There is no atrocity Valgavoth's devotees would not commit for the promise of freedom from fear.
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"It's me and Gribble's special fort. None of the bad things can get us in there."
—Toby
Related cards: Command Mine Command Power Plant Tower Winder
Osseous Sticktwister

Osseous Sticktwister {1}{B}

Artifact Creature - Scarecrow
Lifelink
Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, each opponent may sacrifice a nonland permanent of their choice or discard a card. Then this creature deals damage equal to its power to each opponent who didn't sacrifice a permanent or discard a card this way.
2/2
Painter's Studio

Painter's Studio {2}{R}

Enchantment - Room
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn.
Card has other part: Defaced Gallery
Defaced Gallery

Defaced Gallery {1}{R}

Enchantment - Room
Whenever you attack, attacking creatures you control get +1/+0 until end of turn.
Card has other part: Painter's Studio
Untimely Malfunction

Untimely Malfunction {1}{R}

Instant
Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.
"No! This worked perfectly in the lab!"
Insidious Fungus

Insidious Fungus {G}

Creature - Fungus
{2}, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Wherever it grows, wood rots, walls turn gray, and flesh becomes fertilizer.
1/2
Tyvar, the Pummeler

Tyvar, the Pummeler {1}{G}{G}

Legendary Creature - Elf Warrior
Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it.
{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
"They just keep coming and coming—perfect for my morning workout!"
3/3
Arabella, Abandoned Doll

Arabella, Abandoned Doll {R}{W}

Legendary Artifact Creature - Toy
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
Every night, Cori threw the unsettling doll away. Every morning, it was back on the shelf, its eyes following her every move.
1/3
Sheltered by Ghosts

Sheltered by Ghosts {1}{W}

Enchantment - Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward {2}.
Splitskin Doll

Splitskin Doll {1}{W}

Artifact Creature - Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Those who mock its ragged surface and seeping eyes have a curious tendency to go missing.
2/1