The List

Outlaws' Merriment

Outlaws' Merriment {1}{R}{W}{W}

Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
The Royal Scions

The Royal Scions {1}{U}{R}

Legendary Planeswalker - Will Rowan
[+1]: Draw a card, then discard a card.
[+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn.
[–8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Loyalty:
5
All That Glitters

All That Glitters {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
A faerie's glee at her trove quickly fades to contentment, then to boredom, then to an urge to steal more.
Related cards: Faithful Disciple Giant Secrets Stormkeld Curator
Linden, the Steadfast Queen

Linden, the Steadfast Queen {W}{W}{W}

Legendary Creature - Human Noble
Vigilance
Whenever a white creature you control attacks, you gain 1 life.
"Until my last breath, I will defend the realm."
3/3
Deathless Knight

Deathless Knight {B/G}{B/G}{B/G}{B/G}

Creature - Skeleton Knight
Haste
When you gain life for the first time each turn, return this card from your graveyard to your hand.
"Headed to the wilds? Beware the dead riders who serve the Shadow Queen."
—Scalan, Edgewall innkeeper
4/2
Enchanted Carriage

Enchanted Carriage {5}

Artifact - Vehicle
When this Vehicle enters, create two 1/1 white Mouse creature tokens.
Crew 2
4/4
Lonesome Unicorn

Lonesome Unicorn {4}{W}

Creature - Unicorn
Vigilance
3/3
Card has other part: Rider in Need
Rider in Need

Rider in Need {2}{W}

Sorcery - Adventure
Create a 2/2 white Knight creature token with vigilance.
Card has other part: Lonesome Unicorn
Heraldic Banner

Heraldic Banner {3}

Artifact
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
{T}: Add one mana of the chosen color.
Related card: Big Spender
Lucky Clover

Lucky Clover {2}

Artifact
Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Syr Branigan always remembered to kiss his good luck charm, having lost his foot to wolverines the last time he forgot.
Signpost Scarecrow

Signpost Scarecrow {4}

Artifact Creature - Scarecrow
Vigilance
{2}: Add one mana of any color.
"Accursed scarecrow! Sending folk in every direction is the same as sending them nowhere at all."
—Corliss the Wanderer
2/4
Sorcerer's Broom

Sorcerer's Broom {2}

Artifact Creature - Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of this creature.
"Reynald wished for an army to sweep away his enemies. The fae king smiled."
—Beyond the Great Henge
2/1
Related card: Cursebound Witch
Stonecoil Serpent

Stonecoil Serpent {X}

Artifact Creature - Snake
Reach, trample, protection from multicolored
This creature enters with X +1/+1 counters on it.
Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge.
0/0
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Castle Garenbrig

Castle Garenbrig

Land
This land enters tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Without Garenbrig's strength, the realm would succumb to the wilds.
Brazen Borrower

Brazen Borrower {1}{U}{U}

Creature - Faerie Rogue
Flash
Flying
This creature can block only creatures with flying.
3/1
Card has other part: Petty Theft
Petty Theft

Petty Theft {1}{U}

Instant - Adventure
Return target nonland permanent an opponent controls to its owner's hand.
Card has other part: Brazen Borrower
Shepherd of the Flock

Shepherd of the Flock {1}{W}

Creature - Human Peasant
Not all heroes carry swords.
3/1
Card has other part: Usher to Safety
Usher to Safety

Usher to Safety {W}

Instant - Adventure
Return target permanent you control to its owner's hand.
Not all heroes carry swords.
Card has other part: Shepherd of the Flock
Shining Armor

Shining Armor {1}{W}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3}
Bonecrusher Giant

Bonecrusher Giant {2}{R}

Creature - Giant
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
Not every tale ends in glory.
4/3
Card has other part: Stomp
Stomp

Stomp {1}{R}

Instant - Adventure
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Not every tale ends in glory.
Card has other part: Bonecrusher Giant
Beanstalk Giant

Beanstalk Giant {6}{G}

Creature - Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
*/*
Card has other part: Fertile Footsteps
Fertile Footsteps

Fertile Footsteps {2}{G}

Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Beanstalk Giant
Curious Pair

Curious Pair {1}{G}

Creature - Human Peasant
"It's gingerbread, like Mother makes. What is there to be afraid of?"
1/3
Card has other part: Treats to Share