The List

Blink of an Eye

Blink of an Eye {1}{U}

Instant
Kicker {1}{U}
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Cloudreader Sphinx

Cloudreader Sphinx {4}{U}

Creature - Sphinx
Flying
When this creature enters, scry 2.
3/4
Cold-Water Snapper

Cold-Water Snapper {5}{U}

Creature - Turtle
Hexproof
For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions.
4/5
Deep Freeze

Deep Freeze {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
For cryomancers, studying the Ice Age isn't just an academic exercise.
Merfolk Trickster

Merfolk Trickster {U}{U}

Creature - Merfolk Wizard
Flash
When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.
Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.
2/2
The Mirari Conjecture

The Mirari Conjecture {4}{U}

Enchantment - Saga
I — Return target instant card from your graveyard to your hand.
II — Return target sorcery card from your graveyard to your hand.
III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
Opt

Opt {U}

Instant
Scry 1.
Draw a card.
The crystal pulsed with the power of Teferi's planeswalker spark. Had Jhoira given him a blessing or a curse?
Related card: Tome of Gadwick
Sage of Lat-Nam

Sage of Lat-Nam {1}{U}

Creature - Human Artificer
{T}, Sacrifice an artifact: Draw a card.
Though it was laid to waste by the brothers, many schools of magic trace their origins to the College of Lat-Nam, including the first Tolarian Academy.
1/2
Related card: Golgothian Sylex
Syncopate

Syncopate {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
The fire spell stuttered and broke. Its pieces reached Teferi out of rhythm, meaningless.
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
This creature gets +1/+0 for each basic Island you control.
The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.
0/4
Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive {1}{U}

Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
"My ancestor Toshiro used to say, 'Life is a series of choices between bad and worse.' I'm a master of making great bad choices."
1/3
Time of Ice

Time of Ice {3}{U}

Enchantment - Saga
I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga.
III — Return all tapped creatures to their owners' hands.
Wizard's Retort

Wizard's Retort {1}{U}{U}

Instant
This spell costs {1} less to cast if you control a Wizard.
Counter target spell.
"The second mage learned to dissipate blasts of lightning. Threat and response: thus did the study of magic progress."
—Naban, dean of iteration
Blessing of Belzenlok

Blessing of Belzenlok {B}

Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
"My heart is not mine, it is Belzenlok's. All hearts are his, and all blood."
—"Rite of Belzenlok"
Caligo Skin-Witch

Caligo Skin-Witch {1}{B}

Creature - Human Wizard
Kicker {3}{B}
When this creature enters, if it was kicked, each opponent discards two cards.
"Take their faces. The lips of these unbelievers may yet honor the Demonlord."
1/3
Cast Down

Cast Down {1}{B}

Instant
Destroy target nonlegendary creature.
"Your life is finished, your name lost, and your work forgotten. It is as though Mazeura never existed."
—Chainer's Torment
Demonic Vigor

Demonic Vigor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
In the Cabal, death is just another mark of devotion.
Drudge Sentinel

Drudge Sentinel {2}{B}

Creature - Skeleton Warrior
{3}: Tap this creature. It gains indestructible until end of turn.
The Cabal assured the Seven Houses that hostages receive all the food and rest they require.
2/1
The Eldest Reborn

The Eldest Reborn {4}{B}

Enchantment - Saga
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Feral Abomination

Feral Abomination {5}{B}

Creature - Thrull
Deathtouch
"Urborg used to be lovely—scenic volcanoes, respectable lich lords. Since the Cabal came with their nightmares and thrulls, it's all gone to the worms."
—Mister Lostspoons, Skulltown gossip
5/5
Fungal Infection

Fungal Infection {B}

Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
To thallids, the whole world is just a pile of mulch to grow saprolings in.
Bloodmark Mentor

Bloodmark Mentor {1}{R}

Creature - Goblin Warrior
Red creatures you control have first strike.
Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
1/1
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Chaos Warp

Chaos Warp {2}{R}

Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Tools developed for infiltrating or sabotaging rival teams became new fields of research in their own right.
Spinerock Knoll

Spinerock Knoll

Land
Hideaway 4
This land enters tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.