The List

Soul Manipulation

Soul Manipulation {1}{U}{B}

Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
"Birth and death are both reversible."
—Nicol Bolas
Sprouting Thrinax

Sprouting Thrinax {B}{R}{G}

Creature - Lizard
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
3/3
Ranger of Eos

Ranger of Eos {3}{W}

Creature - Human Soldier Ranger
When Ranger of Eos enters, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
At his side, humble beasts become weapons more deadly than sharpened steel.
3/2
Tower Gargoyle

Tower Gargoyle {1}{W}{U}{B}

Artifact Creature - Gargoyle
Flying
"Esper, like any work of art, can be truly appreciated only from a distance."
—Tezzeret
4/4
Urban Evolution

Urban Evolution {3}{G}{U}

Sorcery
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Wayfaring Temple

Wayfaring Temple {1}{G}{W}

Creature - Elemental
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate.
*/*
Woolly Thoctar

Woolly Thoctar {R}{G}{W}

Creature - Beast
One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.
5/4
Giantbaiting

Giantbaiting {2}{R/G}

Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire
Gift of Orzhova

Gift of Orzhova {1}{W/B}{W/B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
"Remember by whose gift you ascend."
—Milana, Orzhov prelate
Rootborn Defenses

Rootborn Defenses {2}{W}

Instant
Populate. Creatures you control gain indestructible until end of turn.
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.
Izzet Signet

Izzet Signet {2}

Artifact
{1}, {T}: Add {U}{R}.
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Related card: Relics of the Rubblebelt
Sensor Splicer

Sensor Splicer {4}{W}

Creature - Phyrexian Artificer
When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
With clarity of vision comes clarity of function.
1/1
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
1/1
Related card: Essence Warden
Wake the Reflections

Wake the Reflections {W}

Sorcery
Populate.
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Youthful Knight

Youthful Knight {1}{W}

Creature - Human Knight
First strike
"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die."
—Oracle en-Vec
2/1
Augur of Bolas

Augur of Bolas {1}{U}

Creature - Merfolk Wizard
When Augur of Bolas enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
Forbidden Alchemy

Forbidden Alchemy {2}{U}

Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
Entreat the Angels

Entreat the Angels {X}{X}{W}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W}
Grasp of Phantoms

Grasp of Phantoms {3}{U}

Sorcery
Put target creature on top of its owner's library.
Flashback {7}{U}
Mystical Teachings

Mystical Teachings {3}{U}

Instant
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback {5}{B}
Eyes in the Skies

Eyes in the Skies {3}{W}

Instant
Create a 1/1 white Bird creature token with flying, then populate.
"What root and branch cannot reach, our winged friends will attend to."
—Zunak, Selesnya strategist
Spire Monitor

Spire Monitor {4}{U}

Creature - Phyrexian Drake
Flash
Flying
Each monitor is given an eye for each spire it is to guard.
3/3
Tandem Lookout

Tandem Lookout {2}{U}

Creature - Human Scout
Soulbond
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2/1
Temporal Mastery

Temporal Mastery {5}{U}{U}

Sorcery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U}
Time is a marvelous plaything.