The List

Tovolar's Huntmaster
Tovolar's Packleader

Tovolar's Huntmaster {4}{G}{G}

Creature - Human Werewolf
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound
"Do you smell that, friends? Fear and despair."
6/6
Card has other part: Tovolar's Packleader
Tovolar's Packleader
Tovolar's Huntmaster

Tovolar's Packleader

Creature - Werewolf
(Color indicator: Tovolar's Packleader is green)
Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound
7/7
Card has other part: Tovolar's Huntmaster
Arlinn, the Pack's Hope
Arlinn, the Moon's Fury

Arlinn, the Pack's Hope {2}{R}{G}

Legendary Planeswalker - Arlinn
Daybound
[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
[–3]: Create two 2/2 green Wolf creature tokens.
Loyalty:
4
Card has other part: Arlinn, the Moon's Fury
Arlinn, the Moon's Fury
Arlinn, the Pack's Hope

Arlinn, the Moon's Fury

Legendary Planeswalker - Arlinn
(Color indicator: Arlinn, the Moon's Fury is red and green)
Nightbound
[+2]: Add {R}{G}.
[0]: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
Loyalty:
4
Card has other part: Arlinn, the Pack's Hope
Dennick, Pious Apprentice
Dennick, Pious Apparition

Dennick, Pious Apprentice {W}{U}

Legendary Creature - Human Soldier
Lifelink
Cards in graveyards can't be the targets of spells or abilities.
Disturb {2}{W}{U}
2/3
Card has other part: Dennick, Pious Apparition
Dennick, Pious Apparition
Dennick, Pious Apprentice

Dennick, Pious Apparition

Legendary Creature - Spirit Soldier
(Color indicator: Dennick, Pious Apparition is white and blue)
Flying
Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn.
If Dennick would be put into a graveyard from anywhere, exile it instead.
3/2
Card has other part: Dennick, Pious Apprentice
Ludevic, Necrogenius
Olag, Ludevic's Hubris

Ludevic, Necrogenius {U}{B}

Legendary Creature - Human Wizard
Whenever Ludevic enters or attacks, mill a card.
{X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.
2/3
Card has other part: Olag, Ludevic's Hubris
Olag, Ludevic's Hubris
Ludevic, Necrogenius

Olag, Ludevic's Hubris

Legendary Creature - Zombie
(Color indicator: Olag, Ludevic's Hubris is blue and black)
As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.
4/4
Card has other part: Ludevic, Necrogenius
Overgrown Farmland

Overgrown Farmland

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {W}.
A few weed-choked gourd patches are all that remain of the proud, thriving farms that once blanketed the province.
Search Party Captain

Search Party Captain {3}{W}

Creature - Human Soldier
This spell costs {1} less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
"Werewolves leave messy trails. Easy to follow. Hard to forget."
2/2
Geistwave

Geistwave {1}{U}

Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities.
Startle

Startle {1}{U}

Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed.
Draw a card.
Related card: Skywriter Djinn
Blood Pact

Blood Pact {2}{B}

Instant
Target player draws two cards and loses 2 life.
Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power.
Diregraf Horde

Diregraf Horde {4}{B}

Creature - Zombie
When this creature enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards.
3/4
Dreadhound

Dreadhound {4}{B}{B}

Creature - Demon Dog
When this creature enters, mill three cards.
Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
It herds souls toward eternal torment.
6/6
Afterlife

Afterlife {2}{W}

Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Facets of life, reflections of the soul.
Cadaverous Knight

Cadaverous Knight {2}{B}

Creature - Zombie Knight
Flanking
{1}{B}{B}: Regenerate this creature.
Grieve for the soul in death dishonored.
—Shadow Guild saying
2/2
Dirtwater Wraith

Dirtwater Wraith {3}{B}

Creature - Wraith
Swampwalk
{B}: This creature gets +1/+0 until end of turn.
"The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir."
—Hakim, Loreweaver
1/3
Enlightened Tutor

Enlightened Tutor {W}

Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
"I do not teach. I simply reveal."
—Daudi, Femeref tutor
Stupor

Stupor {2}{B}

Sorcery
Target opponent discards a card at random, then discards a card.
There are medicines for all afflictions but idleness.
—Suq'Ata saying
Urborg Panther

Urborg Panther {2}{B}

Creature - Nightstalker Cat
{B}, Sacrifice this creature: Destroy target creature blocking it.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and this creature: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
2/2
Related cards: Breathstealer Feral Shadow Spirit of the Night
Wall of Corpses

Wall of Corpses {1}{B}

Creature - Wall
Defender
{B}, Sacrifice this creature: Destroy target creature this creature is blocking.
"I shall make walls of their flesh, and their blood will be my mortar."
—Kaervek
0/2
Burning Palm Efreet

Burning Palm Efreet {2}{R}{R}

Creature - Efreet
{1}{R}{R}: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Even the lion envies the lark.
2/2
Cinder Cloud

Cinder Cloud {3}{R}{R}

Instant
Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Dwarven Miner

Dwarven Miner {1}{R}

Creature - Dwarf
{2}{R}, {T}: Destroy target nonbasic land.
"Fetch the pestridder, Paka—we've got dwarves in the rutabagas!"
—Jamul, Femeref farmer
1/2