Fallout

Glacial Fortress

Glacial Fortress

Land
Glacial Fortress enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
Considered the greatest battle in history, Operation: Anchorage showcased the effectiveness of the winterized T-516 power armor.
Hinterland Harbor

Hinterland Harbor

Land
Hinterland Harbor enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
Radioactive fog was the least of the inhabitants' worries.
Irrigated Farmland

Irrigated Farmland

Land - Plains Island
({T}: Add {W} or {U}.)
Irrigated Farmland enters tapped.
Cycling {2}
"Sure, there are prettier farms in the Commonwealth, but none of them know how to grow tarberries like we do."
—Wiseman
Isolated Chapel

Isolated Chapel

Land
Isolated Chapel enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
The pride of Calverton was now the town's only marker.
Jungle Shrine

Jungle Shrine

Land
Jungle Shrine enters tapped.
{T}: Add {R}, {G}, or {W}.
Once, the "Houses of Tomorrow." Now, the tombs of today.
Memorial to Glory

Memorial to Glory

Land
Memorial to Glory enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
It commemorates the Battle of Hoover Dam. The rangers lured the best of Caesar's Legion into Boulder City, then blew the whole town up.
Mortuary Mire

Mortuary Mire

Land
Mortuary Mire enters tapped.
When Mortuary Mire enters, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.
Burying the dead. What an archaic idea.
Mossfire Valley

Mossfire Valley

Land
{1}, {T}: Add {R}{G}.
"I come from a place far to the northwest. It's called The Pitt. It's ... well ... let's be honest ... a nightmare."
—Wernher
Myriad Landscape

Myriad Landscape

Land
Myriad Landscape enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Mystic Monastery

Mystic Monastery

Land
Mystic Monastery enters tapped.
{T}: Add {U}, {R}, or {W}.
"Hey, come see me at the Top of the World when you get a chance. I've got something for you. And, I pinky-swear I won't kill you."
—Rose, robotic raider
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
The ooze may look like honey, but stingwings aren't as sweet.
Nomad Outpost

Nomad Outpost

Land
Nomad Outpost enters tapped.
{T}: Add {R}, {W}, or {B}.
The Fort served as Caesar's base of operations. From here, the Legion dreamed of transforming themselves from nomads to an empire.
Opulent Palace

Opulent Palace

Land
Opulent Palace enters tapped.
{T}: Add {B}, {G}, or {U}.
"Gather now, faithful followers of the most wise and beneficent Mothman. Let us light his holy beacon with the radiance of the fireflies."
—Brother Moncrief
Path of Ancestry

Path of Ancestry

Land
Path of Ancestry enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
"Your mother would have been so proud."
Prairie Stream

Prairie Stream

Land - Plains Island
({T}: Add {W} or {U}.)
Prairie Stream enters tapped unless you control two or more basic lands.
Hunting mirelurks. Selling their eggs. It's not much, but it's honest work . . . for a raider.
Razortide Bridge

Razortide Bridge

Artifact Land
Razortide Bridge enters tapped.
Indestructible
{T}: Add {W} or {U}.
In order to join the Order of the Tadpole, one must pass an athletics test that requires participants to run along the bridge, contending with feral ghouls, bloodbugs, and the bridge's dilapidated state. Don't forget to stretch!
Roadside Reliquary

Roadside Reliquary

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
You'd be surprised what people leave behind on the old roads. Gotta keep your eyes peeled for the good stuff.
Related card: Boseiju Pathlighter
Rogue's Passage

Rogue's Passage

Land
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
The Railroad is an organization dedicated to freeing synths from the influence of the Institute. Their HQ is a secret location found by following the Freedom Trail.
Rootbound Crag

Rootbound Crag

Land
Rootbound Crag enters tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.
Mutant strangler vines carried the town of Tanagra up into the treetops, where it remains to this day.
Rustvale Bridge

Rustvale Bridge

Artifact Land
Rustvale Bridge enters tapped.
Indestructible
{T}: Add {R} or {W}.
"The Institute . . . It's important. It really is humanity's best hope for the future, no matter what those above ground might think of us."
—Father
Scattered Groves

Scattered Groves

Land - Forest Plains
({T}: Add {G} or {W}.)
Scattered Groves enters tapped.
Cycling {2}
Awaiting harvest around the Groves family cabin are plump pumpkins, hearty carrots, juicy mutfruit, and ravenous scorchbeasts.
Scavenger Grounds

Scavenger Grounds

Land - Desert
{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
The only things you need out in the wastes are food, water, and bullets. Everything else is details.
Related card: Boseiju Pathlighter
Shadowblood Ridge

Shadowblood Ridge

Land
{1}, {T}: Add {B}{R}.
"If anyone is reading this, this place isn't safe anymore."
—Hunter's warning note
Sheltered Thicket

Sheltered Thicket

Land - Mountain Forest
({T}: Add {R} or {G}.)
Sheltered Thicket enters tapped.
Cycling {2}
"This is a great spot . . . . Traders run close enough for easy pickins, but not so close that we end up skinned."
—Sully's Log
Silverbluff Bridge

Silverbluff Bridge

Artifact Land
Silverbluff Bridge enters tapped.
Indestructible
{T}: Add {U} or {R}.
A good way to avoid getting your feet wet (and irradiated) as long as you're willing to contend with raiders, scavengers, and super mutants.